Deep within the heart of the Great Woses, lies an inland sea that few care to visit. Nevermind the ogre-infested swamps that surround it, the place is just disgusting. While known by many names – the Belching Sea, the Eternal Loogie, Gluumraag's Blessing and sometimes, the Slimy Deep – most simply call it the Sea of Snot.
With but a name, these places fill common folk with apprehension and dread
"Avaricious is a special sort of hell; it's the hell we created ourselves. It is the hell we deserve." - Smythe Voss, crewman of Siren's Laugh
Sharp thorns, tangled vines, and lost secrets.
"The shipyards, a good place to move illict cargo or lay low for a while, but that ship yard in Philly, it's not a place you want to frequent, not if you wish to keep yer skin on anyway."
A city location with a slight horror slant, suitable for any modern day horror/action setting.
An enchanted forest where music permeates the fabric of life, leaving its mark on fauna and flora alike.
Tidal Forest/Water Hazard
The Pool of (add the name of the God or Goddess of your choice) is well known as one of the greatest holy places of the world. It is said to be full of piles of gold and jewels, a place where wishes are granted, wounds are healed, prophets have dreams that come true, and suspected criminals are fairly judged. Pilgrims from the other end of the world have been known to travel for more then a year, braving the perils of disease, brigands and bad weather, just to reach it's holy waters.
As the only place of warmth in an otherwise frozen land, the Firehole River is, or was, the central point for life in, on and around it. Sadly, this is starting to change...
The Brande Islands are now a hell on earth for the majority of their inhabitants, but it was not allways that way…
The Jesk family inn.
Great, mysterious chambers hidden deep in the earth beneath that enigmatic city of Stoneholt!
The Ogre charged at the small goblin and ran out after it only to find the dried crust cracking under it’s feet, plunging it into the ooze. It roared with rage, but the more it tried to escape, the deeper it sank. "Welcome to my homeland," said the gopblin with an grin on it’s face. "You were a fool to chase me in here, and now I’ve got you right where I want you…"
A forest of perpetual Autumn
It is pretty.
Yes it is. A man could get lost in himself there.
Is that a bad thing?
Depends on the man.
"After being to the Bramblefens, blackberry thorns just seem kinda cute!"
Beachcombing and coast-hugging, fantasy style. Animal, mineral, and vegetable. Sea-Junk. Flotsam and jetsam. Encounters and other oddities.
In the summer there is a small stone jail for those who are caught breaking the rules of the Sorcery Springs Geyser Basin, but in winter they are imprisoned within the warm waters themselves. No bolts or bars are needed, the cold takes the place of prison walls.
Spots of perfect green. The Ankorillian Islands. Jewels of the Blue.
Fewer things under heaven reek
like the lofty spires of Wlatsoom Peak
Vernissage, apprentice bard.
There exists a prestigious academy with a history going back hundreds of years. Graduates are highly skilled and very much sought after for employment. For purely traditional reasons, the academy requires its students to become proficient in a skill or area of knowledge that has no use in the modern world. This could be Ancient Egyptian, an antiquated form of writing such as shorthand, knowledge of building or repairing antique steam engines, programming COBOL, etc. PCs who graduated from this academy must be sure to have this skill in their repertoire.