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  • Zutul By: Scrasamax

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By: Scrasamax
2006-10-17 02:37 PM
Hits: 3766
Comments: 5
Ideas: 0

Votes: 5 / 4.600000
Bindlestiff Roads Locations  (Area)   (Plains)

I walk a lonely road
The only one that I have ever known
Don’t know where it goes
But it’s home to me and I walk alone

By: Scrasamax
2006-08-20 06:24 AM
Hits: 4854
Comments: 6
Ideas: 0

Votes: 5 / 4.200000
Gaberlunz Locations  (Area)   (Plains)

Most cities have long and storied histories, tales of nobles and intrigue, places in cultural, social, or military history. Gaberlunz in one of those places that by various circumstances has avoided any pretense of greatness.

By: Murometz
2006-03-11 12:03 AM
Hits: 7032
Comments: 16
Ideas: 0

Votes: 9 / 4.500000
Awanggis Locations  (Area)   (Plains)

"A-Wan, A-Wan, A-Wan". Awanggis is an unassuming place blessed with good clean water from a subterranean source.

By: MoonHunter
2005-12-12 12:36 AM
Hits: 2268
Comments: 5
Ideas: 0

Votes: 4 / 3.375000

There are two “villages” here. They are totally different, yet totally linked.

By: m0s0g
2004-07-09 05:23 PM
Hits: 5741
Comments: 11
Ideas: 0

Votes: 9 / 3.500000
Deeping Steppes Locations  (Area)   (Plains)

Deeping Steppes as named by Dargain the Gnomish adventurer who happened upon this place when attempting to find lost friends in a nearby series of caves and was swept in by the unexpected surge of an underground river, perhaps due to shifting of plates or erosion of a natural barrier.  The cavern was sealed and unknown until being discovered by Dargain.

This is a region of the underdark where a series of very large plateaus occupy a huge underground cavern.  The cavern is situated near a very common and sometimes treacherous underdark route know as The Underway (in my version of the world) which reaches from the Dales to Silverymoon regions in the Forgotten Realms.

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The Muscimancer The Lord of the Flies, the Muscimancer has studied magics that summon, control and otherwise deal with flies. The Fly Mage is an unwholesome character, also likely to have magics of disease, rot and pestilence up his sleeves. After fighting through his swarms of flies and his loyal acolytes and slaves, the Muscimancer reveals his final power, transforming into a giant half man half fly hybrid. He can fly, acid vomit, as well as continue to use spells, wield weaponry and command his swarms.
By: Scrasamax | UpVote

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