Locations
By: Kassy

2010-03-14 11:38 AM
Hits: 231
Comments: 3
Ideas: 0

Votes: 1 / 4.000000
The Glades Locations  (Establishment)   (Forest/ Jungle)

This is a quiet place in the forest of Kaarengard, an Inn where mostly rangers, woodsmen and the occaisonal adventurer spend their evenings, swapping tales of adventure and spreading the latest news.

By: Cheka Man

2010-02-28 01:19 PM
Hits: 518
Comments: 3
Ideas: 0

Votes: 3 / 3.666667
The Pool of ............... Locations  (Area)   (Water)

The Pool of (add the name of the God or Goddess of your choice) is well known as one of the greatest holy places of the world. It is said to be full of piles of gold and jewels, a place where wishes are granted, wounds are healed, prophets have dreams that come true, and suspected criminals are fairly judged. Pilgrims from the other end of the world have been known to travel for more then a year, braving the perils of disease, brigands and bad weather, just to reach it's holy waters.

By: Redgre

2010-01-28 01:02 PM
Hits: 2280
Comments: 10
Ideas: 0

Votes: 9 / 4.444444
100 Unique Town/City Properties Locations  (Other)   (Any)

A table of possible backgrounds, qualities, or features of a fantasy town or city.  A world building tool for getting attention to the details.

By: Cheka Man

2010-01-18 10:26 AM
Hits: 172
Comments: 5
Ideas: 0

Votes: 3 / 3.666667
Firehole River Locations  (Area)   (Water)

As the only place of warmth in an otherwise frozen land, the Firehole River is, or was, the central point for life in, on and around it. Sadly, this is starting to change...

By: Maggot

2009-12-11 07:24 AM
Hits: 261
Comments: 6
Ideas: 0

Votes: 3 / 4.333333
Tawsooooshar Locations  (City)   (Water)

 The jewel of the imperial shoal, this aquatic city is the emperor's seat of power.

By: Siren no Orakio

2009-10-06 11:13 PM
Hits: 574
Comments: 10
Ideas: 0

Votes: 6 / 4.500000
Quest
#2 Winner
Grand Pyre of the Phoenix Locations  (Other)   (Mountains)

Existing at once in the mortal plane and upon the plane of Fire, the Grand Pyre of the Phoenix is the ultimate testament to the power of the Lord Zevarith.

By: Dragonlordmax

2009-09-07 11:54 AM
Hits: 341
Comments: 2
Ideas: 0

Votes: 2 / 3.000000
The Hub Locations  (TransWorld)   (Space)

The Interstellar Highway of the Galaxy

By: Scrasamax

2009-08-24 09:44 AM
Hits: 460
Comments: 6
Ideas: 0

Votes: 4 / 3.750000
The Buried Giant Locations  (Other)   (Forest/ Jungle)

The villagers are having a fit, they've found something in the woods!

By: Scrasamax

2009-08-20 12:46 AM
Hits: 357
Comments: 3
Ideas: 0

Votes: 3 / 4.000000
Zutul Locations  (World)   (Desert)

"Zutul? You mean someone took time to give it a name?"


Maj. Rielle Law

By: MoonHunter

2009-07-29 05:12 PM
Hits: 466
Comments: 8
Ideas: 0

Votes: 4 / 4.125000
Shambala Locations  (City)   (Mountains)

To be “On the road to Shambala” is a metaphor for seeking redemption, purification of spirit, and seeking The Great Divine. It is found in teachings of several faiths of The Great Divine and in the writings of many prophets and philosophers.
It is not just a metaphor. There truly is a road to Shambala.

By: RGTraynor

2009-05-25 04:43 AM
Hits: 239
Comments: 3
Ideas: 0

Votes: 2 / 4.000000
Quest
Maskholm Locations  (City)   (Water)

Ruled with an iron fist by the famed Admiral Sir Korak Dragonslayer, Earl of Kaldi, the city of Maskholm is one of the great ports of the northern shore of the Kingdom of Warwik; here are some of its notable seaward businesses.

By: RGTraynor

2009-05-22 03:27 PM
Hits: 320
Comments: 7
Ideas: 0

Votes: 1 / 3.500000
Codex
Quest
20 Seaport Businesses Locations  (City)   (Water)

Twenty nautical minded businesses from the Mariners’ Quarter of sprawling Warwik City, useful for any fantasy port city.

By: RGTraynor

2009-05-22 12:54 PM
Hits: 307
Comments: 3
Ideas: 0

Votes: 2 / 3.750000
Codex
Quest
St. Taria's Parish Locations  (City)   (Water)

Not every temple is a monument to grandeur, a pilgrimage site of legendary sanctity or a repository of lore, power or influence.  Sometimes they are small parishes, doing their best on the scanty tithes of the poor to cherish their flock.  St. Taria’s is one of these.

By: RGTraynor

2009-05-22 12:43 PM
Hits: 233
Comments: 4
Ideas: 0

Votes: 4 / 3.625000
Codex
Quest
Tyraesa Square Locations  (City)   (Water)

Out of the way of general traffic, tucked against the old wall of Warwik City’s Mariners’ Quarter, Tyraesa Square used to be a pleasant place for locals to gather.  The neighborhood has a darkening reputation, though, and some of these establishments are the culprits.

By: RGTraynor

2009-05-22 01:04 AM
Hits: 290
Comments: 1
Ideas: 0

Votes: 1 / 4.500000
Quest
Sign of the Violet Beaker Locations  (City)   (Any)

The Sign of the Violet Beaker, in Warwik City’s Mariners’ Quarter, is certainly *the* place to go for healing potions and other alchemicals.  All you have to do is bring enough gold ... oh, and survive the experience.

By: RGTraynor

2009-05-21 09:56 PM
Hits: 282
Comments: 1
Ideas: 0

Votes: 1 / 4.500000
Quest
North Quay Locations  (City)   (Water)

The hub of the Mariners’ Quarter of Warwik City is the sprawling quays and wharfs of North Quay, situated by the Sea Gate of the walled Old City.  The goods of a hundred ports pour into North Quay, and in the imaginations of newcomers seeing it for the first time, the white shell paving gleaming in the sunlight is in truth the silver with which their fantasies deem it strewn.

By: Drackler

2009-05-21 07:55 PM
Hits: 342
Comments: 3
Ideas: 0

Votes: 2 / 4.250000
Codex
Castle Merciless Locations  (Fortification)   (Plains)

Castle Merciless. Home of He who dwells in nightmares.

By: RGTraynor

2009-05-21 07:17 PM
Hits: 257
Comments: 8
Ideas: 0

Votes: 3 / 3.666667
Cathedral of the Black Dagger Locations  (City)   (Any)

Symbol of the faith of Ratri, goddess of the night, in the Old City of Warwik City, the Cathedral of the Black Dagger holds more than an ancient, mysterious tomb - it holds fanaticism in its grasp.

By: RGTraynor

2009-05-21 06:53 PM
Hits: 240
Comments: 1
Ideas: 0

Votes: 1 / 3.500000
Quest
Cathedral of the North Wind Locations  (City)   (Water)

The vast, soaring twin-towered Cathedral dominated the skyline of Warwik’s Old City, evidence of the sway and majesty of the faith of the Sea Lord Manannan.  A line of penitents shuffled up the walkway to the main sanctuary, giving me time to pause, and think.  Cardinal Eliana was not going to appreciate the news I bore ... and I had long since ceased to be in a rush to deliver it.

By: RGTraynor

2009-05-21 05:11 PM
Hits: 244
Comments: 3
Ideas: 0

Votes: 2 / 3.500000
Quest
Venturers' Guild Hall Locations  (City)   (Water)

“To old Haven town, we’re bound to go, halloo!  To old Haven town, we’re bound to go, halloo!”


The singing near to shook the stucco off the Venturers’ Hall, and I shook my head.  Damnall luck was I going to have in filling out Redwave‘s crew in Storm Season, and every sailor I could hear was half in the bag ...


“From some old seaport town, on the west coast of Hell!  We’ll drink dry the taverns and wish ye all well!”


Still, I had it to do, and I had enough silver - and gold - to stir the dregs of the Guild.  Perhaps it’d be enough.


“Tow ropes, haul yer bars - heave her, hi oh, now fend off, halloo!”

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