Non-Nagani are no more then our lower caste. While they may have property in their lands, they are nothing more than the dirt at our feet. Even our lower class can order a human in our lands. One day it will be as such in their lands.
Rsskilarn, High Priest and second hand to Tlatoani
The dry ocean is vast and limitless. Only a few can navigate her dry clutches and survive. For those fools above us in the lush green that think they can find treasures and lost magics here deserve to be lost. I pray to Sceleris that their soul does not stay and haunt the desert lanes with their ignorance after death. Do they deserve their demise? Only the Goddess knows the answer to that.
Kanakuk - Prophet and Seerer
The wasps are about the size of a finger, they are bright green with long hairy backlegs.
The name Onkorr given by locals means burning, which again has two meanings;burning bites and burning bodies.
Named after some Oldthings by the early colonists, these large, even by Kerrenese standards, these iridescent insects are a common sight everywhere in the world.
The undead horror shambled forward. Peaking out from under its tattered leather armor is a roll of slick smelly maggot worms.
Spiders of the moonlight, weaving webs of smoke, mist, and moonbeams.
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food.
The mystery of fyre is one which has much occupyed my studies and the studies of men before me. ... I have concluded that fyre is the product of Fyre Antes.
Professor J Klewlise, "On the nature and origin of fyre" (1542)
They are beautiful in an icky fuzzy spider way.
There are large and small crickets, each was unique.
“Look at the woods. There must be dozens of giant spiders here! We are so in trouble. ”
These little buggers are the bane and blessing of adventurers. If you find a location with lots of ogone’s, you know there is magic and magical treasure about. However, since the average adventurer has more magic items than the normal area, the flies will hang around the adventurer and their items.
Creepy, Crawley, Buzzing, Digging, Biting, Building, Sticking, Jumping, Clicking, and all the other things these small things do.
If Kasal comes for me with the inevitability of death I know, I shall go willing. But know that I will not go easy and I will be honored in the life beyond for my efforts.
-Mourngrymn Dasha’r, chief of Fajro Mang’i tribe.
I don’t know why we are the outcasts of the lands. We out number the others and our armies are superior. We fight no more than the other races have in their historys. Why do they have contempt for us? It is because they fear us, the fear that we are better.
Keil Ooma - Drunkard Mercenary for Hire
The children of stone care little for the others who are not of our kind. Ours is a kinship with the world around us, while the others destroy and pollute. It will be only a matter of time before the world itself fights back against those atrocities. Before the mother world rights herself. I feel no pity for them, only outrage.
Gundarg - Gison Philosopher
The Giant Mussel is probebly the only creature in the world that can, if you are not careful, lick you to death…
As your advisor my liege I am apt to tell you the difficulty in what you ask. Enemies are indeed everywhere and what you propose will inevidable be the end of your line. It is not always the enemies in front of you with a sword that are the worst, it is the ones behind you with a dagger you should watch for. Do not fear that which you see my lord, fear what you do not!
-Inaeius Keal - Advisor to the King of Kerrabar, Prophet and Seerer
These people could exist on a world with mythical elves, as they are not another race… they are humans. They are an ethnic group that is far removed from “normal” human stock. They have many traits (physical and cultural) that make them very different. Given Lyran culture and ways, if the Lyrans “went away”, a few hundred years later people would think of Lyrans the same way as we think of Elves… some strange mythical peoples.
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.