The earth holds the fool and holds the wise,
endures that good and bad dwell (upon her);
she keeps company with the boar,
gives herself up to the wild hog.
The Atharva Veda
Deep in the marshes the Tree of Cognizance feeds on whatever living creatures come near it, using very powerful illusions and brute strength. It’s fruits are prized by those that understand the powers they offer.
A scourge of sweet dreams and good nights… and nothing more than a harmless fox.
Evil gives birth to many foul creatures, of these creatures the Negasek have emerged from a womb of darkness and terror. These powerful insect-like creatures radiate the dark force that gave birth to them, born of sheer negative energy, nearly dripping with the foulness of their diabolic nature.
A large predatory mammal that can run or fight on two legs, not requiring sleep these demons were brought onto the world to create killers, in the world of werewolves these could be considered alpha males.
God forbid that I should go to any Heaven where there are no horses.
- R. B. Cunninghame-Graham
Does that thing ever shut it’s blasted mouth? Why did you give it one to begin with?
A tiny life-form not consciously malignant but nevertheless to be careful of…it could get you into a lot of trouble!
The Thoron. The great crystal ones. The Speakers of Lightning. The unstoppable wall. The unmovable force. Many are their names, few are their numbers, even less is the understanding Man has of them.
Twin-aspected aliens, the Kel’Regar are strange creatures, and their alien society, strange technology, and lithe bodies evoking the images of elves in some humans.
And in the name of the great and powerful I command thee to return to your body, hearth and soul, so that you might walk again and continue in the gods plans.
See that. . . wait. . . what!?! NO! I knew it was too risky here. You have brought ruin to us all. Why you ask? Ready your weapon, a traveler has come.
-Father Hayden, performing a ritual on the deceased outside the protection of the church.
Bursting with an incredible, terrible complexity, the Oraki are a powerful breed of mechanoids, once that blurs the line between machine and man from the other direction.
The dual, muted voice called out it’s siren wail across the dunes, “...Of course, no one as brilliant as yourself would ever enter the deeper desert without one of my extra light canteens. Why, I haven’t seen anyone come out alive without them! If you act now I can give you the reduced price…”
Not all vampires suck blood, there are those who suck feelings as well and you often have no idea of it until the vampire is feeding upon you.
Standing atop the parched hill and triumphantly displaying their gory trophies , the berserker s begin to shriek aloud their terrible, keening war-cries, confident that the coming battle will belong to them as the enemy flees before their frenzied onslaught, all its discipline and training forgotten in the face of a foe that harbors no fear at all for any enemy born of humanity.
Just as the red mist clouding their eyes begins to fill their minds with fantasies of mass slaughter, a mass of shadowy figures suddenly materialises out of the darkness, charging towards the berserkers with long, loping strides that lend them speed that is at once awesome and terrifying to witness, even to the crazed minds of these onlookers.
As a heavy,furry shape hurtles into the the commander, he falls to the ground, his throat ripped out by the savage fangs of his assailant. As his life ebbs away from him in the rapidly expanding jet of blood gushing from his ripped arteries, savage growls become the lullaby lulling him into the never-ending slumber of death.
Egads! Don’t you humans understand how freaking repulsive you look? I’m getting sick to my stomachs right now… urp…
Nempori Diplomat Ocan
The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races: land sharks, sand sharks, sky sharks, and as for here, The OcrheMaws.
An assortment of magical, dangerous plants, derived from natural plants and steeped in odd magics.
Nothing like a slug to clean up a mess…
In the forests around the Unseen Fortress, there are numerous dangerous trees. Here are a few of them…
Darklings are a kind of Halflings living in the sewer of medium to large cities.
Even though they smell badly and are quite dirty, Darklings are friendly and clever.
They try to limit the knowledge about their existence to only a small number of trustworthy persons, including player characters.
Darklings trade in information. Money, weapons and magical items have no value for them. This is why they hide beneath the sewer grates, listening to all that is said in the city above.