Representing a primal force of nature which wants to strangle and slay all humanity, to bury their works beneath the roots of trees and their bodies as fertilizer.
Their wyrm tainted blood and slaver ways mark them as not Human. These are the Evil of the Old World. They are Dylori.
Colossal Water Lilies
Sometimes, the places remember. Where Destiny’s threads intertwine, echoes of the past live again.
"Such a delirious monstrosity would never be allowed by the Unconquered Sun! It is the spawn of the hell-fiends sent to do their foul work! It and those that brought it into being must be destroyed!" - Lux Sialos, Knight of the Shining Crusade
The Ky’iish are greatly advanced in the arts of magic and created many strange and powerful materials and items. Some of their weapons were the most formidible artifacts found on Neyathis, dwarfing both physically and magically virtually all the works of man.
Van Torxus first line of defense against intruders into his realm.
At that moment the drizzle eased, and Ledoik could see as plain as day a blight upon the fields near the edge of the forest. Like a rock dropped into a pond, a wave of lighter shades of green emanated from the blights centre. Growing from the forest, where it was darkest, the field got lighter and lighter the further away it was from the blight. It was clear enough. The commander barked words, organising the archers, the few catapults they had and the giant rockslings to this side of the battlements. He motioned them to aim towards the blight, the dark patch near the fields edge
"I have to give the creature credit. After it stood its ground for a bit, it charged me. Sure I outweighed it by nearly 100 stones, but that would not deter it. I almost didn’t have the heart to kill it." Exerpt: A Prospector’s Tale, VOL XXIV Blue Guild Press
"...The spider did win, but his victory was short lived. The Crawler came down from the rocks above and killed him, then eating the Waste Spider, The Rat, and the small bit of jerky that I started this battle royal with. " Exerpt: A Prospector’s Tale, VOL XXIII Blue Guild Press
"It was another beautiful sunset in the wastes. In the distance I could see an entire meadows worth of plants sliding to a safer place for the night." Exerpt: A Prospector’s Tale, VOL XXIII Blue Guild Press
"...I watched in morbid fascination as the Spider and the Rat circled each other. Soon one would be dead. My silver was on the Spider crawling away from this fight. ..." Exerpt: A Prospector’s Tale, VOL XXIII Blue Guild Press
Rats. Why did it have to be Rats?
"Just when I thought it could not get any hotter, we cleared the crest of a small hollow. There was the most magnificent sight, a huge shadey tree hidden in the depression. It must of been there for decades for I had never seen a Drooping Tree that large before and in my decades of prospecting since," Exerpt: A Prospector’s Tale, VOL XXIII Blue Guild Press
"Tumbling dang danger" the old old prospector said.
A strange sight of the wastes, long green streamers pinned to the sky floating on the wind.
The Wastes are never silent. There is always a baleful music on the wind.
Named Timberwings; for the girth and strength of their wings were as elder oaks, thick and tireless
Of fire, but not elementals. Short-lived, yet intelligent. Bound to this world they are, more than most of its mortal inhabitants.
Any being or creature made of spirit energy that exists on the astreal realm and non material realms.
This tome looks like a haphazard collection of random notes on different types of paper stitched together and bound within a wooden cover. The pages describe all of the 300,000 gods of the world, each in the language of the people who worship them. The book is stored high in the mountains, kept safe by an order of monks. Reading the entire book confers a deep understanding on the nature of the cosmos and access to incredible power. This only works, however, if it is read without translation, meaning that the reader must master each language contained within. The various monks know these languages but there is typically only one alive at a time who knows them all. This monk would be an excellent source of information and/or magic. IF the PCs learn about it; IF they can find the monastery; IF they can convince the monks to help them; AND if they can understand the convoluted riddle given as an answer.