The hardest part about dealing with a ratwood tree is by the time you find it, there are dozens more you haven't found yet.
Guilt is a powerful force
-"He's dead, Jim. Drowned, from the looks of it."
-"Cramps? Swimming too soon after a meal?"
-"No, but something got a meal alright."
A heat resistant tree with stone bark and leaves, that only lives in volcanic areas.
Part of my series on pseudo-magical world building
Trapped in Atheus, blocked from returning to their home of Congeria, the daimon is (usually) a minor demon- though this does not mean that they are not a highly deadly adversary.
An incarnation of Laserbeak, and condor/cyborgs for the Cosmic Era
At one time it was thought that the substance known as Anagra Estratius, or Devouring Fire, was an alchemical substance, tainted by the infernal components that went into its making.
Favored minion of the necromancer Warmaker, the Ossilyth is a tank of an undead.
Do not meddle in the affairs of wizards... -- Gildor, via J R R Tolkien
A model of efficiency and effectiveness, also a model of horror in the Cosmic era
Written in support of the Flight of Retribution, a Cosmic Era splatbook
The result of Vauraki's wrath directed by Axtrami's will. The Sila'Khrysath is the elemental embodiment of the fury of the desert. Woe to those who encounter the Great Sand Wyrm within the Karikun Desert!
The Vitralara are an artificially created race. Despite accomplishing everything they were intended to do, the Mages of Banqua al'Zed consider the experiment a failure.
The panic inducing robotic shock troopers of the Cosmic Era.
The Tulu are an evil and devious race, demonstrating the canny wickedness of Faustian devils and the perverse pleasures of hentai tentacle pornography.
A hostile race discovered through dimensional boring. The first encounter with the violent and nomadic Tarxan occurred in Neo-Constantinople of the Eurasian Alliance, hence the Turkish/Central Asian rooted name.
A collection of Chinese mythical lifeforms representing Bad Omens or associated with the onset of Disasters
A collection of Chinese mythical lifeforms representing Good Omens or have divine associations (more entries will be added)
These magical boots empower the wearer with several abilities at once. Wondrous leaping, water-walking, and even flying! Yet the boots possess an insidious curse upon them as well. A deep and almost unfathomable (by others) feeling of listlessness, boredom, and even apathy affects the boots' wearer at all times whenever they are donned. Magic will not dispel the effects.
And so while the wearer of the boots can perform great feats of action during combat or at other opportune times and key moments, they'll never really want to do so, complaining "Meh, what's the point of it all anyway?" or "I would fly up and save us all guys, but sigh, maybe uhm, soonish, mkay? Bit bored by this whole burning tower at the moment."
Naturally the boots wearer's fellow PCs will grow quickly frustrated with this arrangement. There have been numerous occasions when one angry PC literally tears off the boots from his companion's feet in anger, and dons them in turn, only to immediately suffer from the same effects.
The solution lies in constantly "motivating" the boots' wearer with successful rolls, involving threats, flattery, fiery speeches, or even bribery.