Magical miniature blue oxen. Tufted.
They hop, they bleat. They shed their skins.
Vastids - man-maimers who live in contaminated water areas and Balrin Algae.
"I saw him! The Sorcerer! His skin cracked and glowed like it was smoldering beneath. His eyes burned like Sol and Radia. He spoke with a voice like a legion of hellspawn, in a strange tongue that parted the skies and reigned fire down upon the earth."
-Excerpt from Mycenae's Dissertation on Sorcerers.
Tihewgoe is a dark god of nightmares. Not the darkest and definitely not the biggest, but still a god in his own right.
Hailing from the giant swamp planet of Acadia, the Leech Lords rule with a mighty will. And slimy green tentacles.
Toltep walked slowly along the avenue, it would have been easier to swim along in the viaduct, but he had made it a point to not do the easy thing. All to often the easy path lead to ruin, and he had not survived so long by taking shortcuts, or the easy road. The market, what was above water, was abuzz with conversation. A large school of blood-crazed lurdi had been diverted into an ambush where the brave people had slaughtered the monsters. There was some worry, Toltep gathered, as a few had escaped.
"I have no love for these aliens."
-Jax the Chronicler
One way of getting here, The Concave, is through conflagration of your Soul. Not a nice way to arrive, but at least you'll have the benefit of a guide, unlike most others.
Death cults, worshipers of dark powers, necromancers, and eaters of the dead. Individually these cults are horrible in society and the repercussions can have lasting effects on those they influence and affect. But what if that not just a small group tried to influence their belief on a people, but an entire people tried to use their belief to take over the world?
The battle between the Daemon and the Styarm was most bloodthirsty. The Daemon battled with fiery rage against the Styarm's thunder and lightning. They clashed and the heavens shook. It was as if the heavens and the molten rock below clashed and bled.
That is a part of the tale of the Untold War. This is the beginning tale of the Kaur.
In a time before time, the creation of Baymaroen was primordial as all worlds are. Forces of energy clashing in a climactic font of brilliance to form the bedrock of the world. Silence issued forth for an eternity but lasting an instant. The appearance of the Firstborn was instantaneous. Life created itself from the cosmic essence left behind by creation. This is the story of the first war, the Untold War.
When a thousand years of dust settled upon the worked stone floor of The Grey Tomb, a new sage was born. A creature, of dust, time, age, wisdom. The dust that was once the bodies of ancient wise men. It coalesced and swirled into being, small and wispy, dry as its home. It mutters words of wisdom for no one to hear. Begging its dark home for a soul to learn from.
The Blood Beast, while originally a construct, has surpassed its beginnings to assume a place of infamy.
High above the lands of the living, where frost and howling of the wind reign, the morbid monument to a faith long dead calls the deceased on a last pilgrimage.
When a life is snuffed out through a cause other than old age and natural ailments, the spirit lingers in the Mortal Realm rather than immediately entering the Spiritual World, as is its due. The incorporeal form attached to such a being is what is commonly referred to as a Ghost.
How much hatred does it take to buy revenge?
30 various vampiric varieties
A possible answer to what happens to spells when a mage dies. If the spell is strong enough, say and enchantment or other permenant effect, part of the mages spirit may become lodged in the magic. It may be a way for items to gain some kind of intelligence, but a mage who has knowledge of this fact would be very hesitant about enchanting anyone or thing. He might have other plans for his afterlife than counting the change in your bag of holding.
Preists, I think, would have this sort of thing covered.