Massive beasts, the man made creations of Doctor Meredith Ermindgarde and an early success of the Arasaard Project.
Magical miniature blue oxen. Tufted.
"Are you lost in the frost?" A lone giant speaks, a cloud of chill air escaping his blue-lipped mouth.
In the distance, through a thick fog, you can see more of them coming out a cave lit by blue light. Almost like a portal to the netherworld is it’s eerie glow. You can feel fear growing in your belly. These aren’t normal giants. Their skin is blue, their hair and eyes silver. Stone jewelry hangs about their bodies making them look like brickwork monsters.
"Tiny man," The leader speaks, icicles breaking and falling from his jowls. "What brings you so far north?"
The wind picked up to the point where it sounded like a chorus of a hundred howling banshees. Even deep in the cave, we all felt the temperature drop even further as the Chill Squall moved through; snatches of wind fingering in as if it was trying to pluck us out of our hole.
Adapted to the coldest of inhabitable worlds, the stocky Snowborn are the Starkin’s frozen cousins, set to defend them from threats from outside, using their terrible world itself as a weapon.
The remnent of a much older time, the Methranar, the Icerender, the Lurker, is a figure prominant in the Megamoth Hunter’s legends.
Concluders haunt the frozen lands of their home in search of knowledge.
The delicate flower of the deepest Arctic, bearing the essence of ephemeral purity.
There was a flicker through the workshop. Most Elfs did not realize it had happened. They kept working like nothing happened. Toby didn’t understand how he knew, but he felt more solid, more real; which for an Elf - a spirit of Christmas- was pretty amazing. Toby knocked on batteries he was putting in some toys, they seemed more solid too. This odd feeling did not last long, as the Ultra Naughty Alarm went off. Someone was threatening Christmas itself. He quickly reached into his tool kit. Toby hefted his monkey wrench which felt amazingly stable and solid. The Elfs were going to fix this naughtiness straight away.
The icy lands of Sagaris are cold and unforgiving, and the Frost Owl is a manifestation of the dangers of that frigid realm. Of all the fantastic beasts that roam the Sagarian tundra, the Frost Owl is the greatest threat to man.
The Walking Mountains of the lands of Eternal Ice
Disagreements between the tribes are sometimes settled with Megamothoid battles, and during war they are almost always used.
The D’athri took to space in such a way to make Terrans look "gun shy". They can be found in small numbers in and around every space port in Known Space.
A wretched entity of the frozen lands, the WinterKill is the remnant of a mortal left to die in despair and endless cold.
Beware the Ice Giants of the north, they are a foul tempered bunch.
Adapted to the northern tundra, these hardy little insects dwell among the Fireleaf ferns…
This odd, fern-like plant taps into the power of fire to protect itself and prosper amid the cold northern tundra…
The Polar Horror is one of the most feared predators of the Northern Polar Icefields, because of it’s speed and because it has no fear whatsover of Man…
There are many dangers at the poles and in the icy mountians of the world, but few dangers are harder to survive then an attack from an Ice Ghoul, a shadow-spirit whose very touch can be deadly.
In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.