“The Masters have ordered our advancement on the enemy. They are entrenched and well defended Legatus, what is your intent?”
“The Masters say kill, we kill. They order and we obey. The difference in ordering an infidel and a weapon, is the weapon enjoys the order. Slaughter them all and pray to the Weapon that Kills that this day will be bloody. Sing the song of your God and may they get you through today!”
- Legatus Suuhai - Commander of the Minotaur Armies of the Blades
“My Lord Oweadyen, the enemy awaits our presence on the Plains of Forever Sorrow. Our advanced scouts have seen no possible threat of flanks, what are your orders?”
“The infidels shall quiver at my thunder and feel their complacency at the fall of my sword. Send in the Taurs, make them bleed.”
Slaughter them all and pray to the Weapon that Kills that this day will be bloody. Sing the song of your God and may they get you through today!”
- Legatus Suuhai - Commander of the Minotaur Armies of the Blades - The Demon Wars
Midarans come from a middle island in the far sea. They have become well known for being traders and merchants. They are also know for being quite magical. Then there is their appearance.
The Magma Borer is a large creature native to the extreme world of Crematoria. Scientists and planetologists have yet to be able to explain so many things about the planet and the unknown lifeform that made it possible.
Your adventurers can name this one, if they survive. The last thing they will hear is: “ppppooockt-t-t-t-t-t-t-t-t-t” before their eyes and ears start bleeding and their body become black and blue… battered by something unseen and untouched.
On a world made entirely of molten rock, there is still life.
The Black Ones are a paranoid’s nightmare. They can take over any single body, or be hiding nearly anywhere. They can see as well in the dark as the light. They can hear nearly any sound, like the faintest heartbeat 10 paces away. They are totally alien, with motivations and drives that are nearly incomprehensable to humans. And the worst part is, they are here and you don’t know it.
The PCs are setting up camp at the end of their first day of walking through the Esh-Inel Mountains, when they hear in the distance a low rumbling, like thunder. It grows progressively louder until it echoes off the mountainous bowls around them, then dies away again. At its worst the ground starts trembling. It happens every day at this time, and it is the noise of the Great Carts on the dwarfish underways returning home after a day mining, laden with many tons of ore.