a.k.a. Mosquito Man, a.k.a. Stirgili, a.k.a. Mansquito.
A blue green jewel, Beta Delphini II, home of the turtle like Chelonians. The world is old, and bears many scars, the craters from orbital bombardment and high power explosions, rings of dust and debris that were once starships, habitats, and fighter craft. But the world below remains tranquil, its wounds covered with blue seas and green forests.
Hailing from the giant swamp planet of Acadia, the Leech Lords rule with a mighty will. And slimy green tentacles.
In the dank,dense areas of the world where the vigorous and the decaying are intertwined and indivisable, lives the wise bagabond. But getting him to impart his knowledge is quite a chore.
A reclusive race, the Ragori live deep in the heart of the Purvis Swamp.
The muggers cornered the little goblin against the wall, when with a hissing noise he suddenly grew to double his size. Muscles bulged out from his body and they lokked at each other, then turned and ran. The Sproggan watched them go and grinned at the thought of how well he had fooled them, and when they were gone he deflated back to his normal size and went on his way.
The Broan, an enigmatic, amphibious species of unknown origin, that lives in the salt-water marshes to the east of Locastus.
Deep in the marshes the Tree of Cognizance feeds on whatever living creatures come near it, using very powerful illusions and brute strength. It’s fruits are prized by those that understand the powers they offer.
Swift and deadly as any Dunleoustous, the Anura remain a proud and free people, though outsiders have time and time again, imposed great cruelties on this race.
‘‘By the strength in my sinews, I swear upon the spirits of my ancestors that this Curd will not forget the mate and children he has lost, nor find rest until his jaws have crushed the life out of the scum that dare to call themselves the Brave People!’’
Listen now and hear my words, for they are the words of truth and they are the legacy of our people.
Toltep, the eldest of the Cuada
An enormous Angoath was holding a young recruit in his hands, his body broken and blood seeping freely from between the cracks of his banded armour. The dead legionary’s head lolled unnaturally; obviously the neck had been crushed. It was amazing how fast these creatures could move and suddenly it lowered its head and charged headlong towards me, no doubt intending to skewer me on that sharp, spiky ridge. All around me I glimpsed similar scenes. The Angoath were washing over us like a wave of black silver, their claws rending us apart, their teeth chewing into our armour.
They were born before we were, and they will last, long after we die.
Non-Nagani are no more then our lower caste. While they may have property in their lands, they are nothing more than the dirt at our feet. Even our lower class can order a human in our lands. One day it will be as such in their lands.
Rsskilarn, High Priest and second hand to Tlatoani
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.