"We're nothing new. We've always been here. YOU're the newcomers. You're the animal that forgot that it was a man. Stop crying, you animal, you sleepwalker! If you opened your eyes for only an instant you would see that. You're a race of amnesiacs, of dreaming children. I said STOP CRYING! You disgust me. That's why I'm not going to explain anything else. That's why you will die--screaming--without ever having truly woken up. I will paint every inch of this floor with your blood."
-An Awakened, formerly Ms. Albright, speaking to Albert Frond, immediately before his murder
The manifestation of the Queen of Avarice, the Eye of Avarice is a worthy herald of that fell being.
"I have no love for these aliens."
-Jax the Chronicler
Beau yet alien, the soldier-concubines of Aerazad, the Returned King, are a glowing reminder that a new order reigns in Eversea.
The Ska'ag warrior lay in his hide, watching the intruders.
“The Makers,” he thought. It had been many generations since the last one had died, but there was no doubt. They were back. “I have to warn the People.”
Little imp-like creatures...that eat paper?!
Some people think that the VÃƒÂ©nat are harmless, helpless, charming creatures. Despite their small size and gauzy wings, they are anything but. You underestimate them at your peril.
The various intelligent species that inhabit Locastus, City of Mirrors.
"The walls moved!" Krunis exclaimed. This he was sure of it this time.
"Of course they did. They are trying to accommodate the additional room needed for tonight." Xarn returned matter-of-factly.
Living stones are tuned to one master to do his bidding.
The Ky’iish are greatly advanced in the arts of magic and created many strange and powerful materials and items. Some of their weapons were the most formidible artifacts found on Neyathis, dwarfing both physically and magically virtually all the works of man.
The Caretakers of the Vast City - Stoneholt, a race of great skill, persistence, and antiquity…
Featured creatures of the Swollen Shadow Codex.
“We beg the protection of the gods. Of Deneth, divine father; of Larisa, queen of the heavens; of Mynis, guardian of the gates; of Tychis, master of secrets; of Desha, she who protects. Grant us safety from the sons of the devourer of worlds. Grant us protection from the Jandoshan.”
- Ethalani prayer
Some are called dhampir, others exalt as champions of undeath, and yet neither of these are correct…
Below the surface of the Earth, dwelling in darkness and forgotten catacombs, the goat-headed Ghouls, dark spirits of murder, feast on the dead. Ghouls dwell in old, forgotten places, luring others down into the grasping claws of their evil tribes.
The Kythrythe are a different kind of people. Given their worship of the Insect God Kythrellemen, they are more than just Humans. These people, except for their eyes, will be normal people at first glance. Some might be quite big or small or graceful, but they look like people. At second glance you will notice their small antena peeking out from their hair. Every now and again, you will see one that has been "blessed" by the God and granted "Marks of the God", insect like physical abilities.
The call to Him is unnerving. The power He gives is unmatched. He is the reason why I turned my back on my God and now worship Him. I will live eternal for the trade of my Soul to a God. I can live with that.
-Rakeos -Follower of Sethalis, fallen Priest of Aduivo
As your advisor my liege I am apt to tell you the difficulty in what you ask. Enemies are indeed everywhere and what you propose will inevidable be the end of your line. It is not always the enemies in front of you with a sword that are the worst, it is the ones behind you with a dagger you should watch for. Do not fear that which you see my lord, fear what you do not!
-Inaeius Keal - Advisor to the King of Kerrabar, Prophet and Seerer
With a huge number of sacrificial victims, another realm long ago secretly bound a Prince of the land spirits, Iorstonn by name, thus ensuring the fertility, and improving the magical defences, of their realm. But binding that Prince to one spot has disrupted the weather and magical patterns (ley lines?) over half the continent. Things have become bad enough that a coalition has been formed to rectify the situation, once divinations have established the cause.
Your party is one of the teams assembled to do the rectification: find the binding object and steal it ("so that we can destroy it here in our realm, of course"...*) or destroy it over there. Presumably the Prince will be grateful to his rescuers and angry at the binders, but with a greater spirit like Iorstonn one can never be sure: such beings are "tricksy".
* Of course, the rulers of our realm might want to control Iorstonn for their own ends...