30 squirming maggots, worming their way through dead and decaying flesh.
Viva la Musca!
30+ slightly-off or downright demented flies for your campaign.
Not only an interesting species of fungi, but a fashion statement as well!
100 word pest
"What I wouldn't kill for a rodent problem. I'd give anything for an infestation of plague-ridden rats. But no. We have Drakes. Bloody gods - it never ends."
Imagine this. You are the honored guest of the Conyamo himself and his chosen peers. You are placed at his right hand so everyone in attendance can look on you with wanting. Your every move, every breath will be watched. You are the highlight of this evening. Unfortunately, removing the talari eggs will cause you great pain. The nostrum I've just given you will not help the pain but it will burn your vocal cords so you do not disturb the dinner with your screams. With more than one talari loose inside you, you will beg for death. If you had a voice, and you will receive what you wish for. It will be a long and painful as they eat down to your hallows. I would almost pity you, but your not worthy of my pity. Do not worry though as my attendants are very skilled and will remove most of the eggs to be eaten, but not all. Enough of this dribble, be happy for tonight you are the honored guest of tonight’s celebration.
Syr Caran - Head Chef to the Conyamo
Out of all lifeforms on this planet, none is more feared than the insidious Moadi-Bird.
Seek Not the Moadi-Bird
Welcome, Lads, to Thunder Reef. A marvel of magical energies existing in harmony with the local fauna. Here, in Thunder Reef, you can find a large variety of oceanic creatures just overflowing with sonic energy. From the lowly Cacophony Crab, to the mighty Thunder-Squid, we will be taking a look at all of them today.
The wind picked up to the point where it sounded like a chorus of a hundred howling banshees. Even deep in the cave, we all felt the temperature drop even further as the Chill Squall moved through; snatches of wind fingering in as if it was trying to pluck us out of our hole.
When you want a horse, but not any horse will do. You don't want a Lord's horse, nor one fit for a King. You want a horse bred for a God.
Be careful of unearthing legends, however.
The eyes came closer and with them came a growling sound, and the warrior swung at them with his sword. They flew around it, revealing themselves to be harmless insects. The warrior swore...it was no Cave Bear or Giant Spider but a pair of Eye Flies out looking for insects to eat that were smaller still.
"They used to be men. Mortal men. But now... I don't know if they are something more... Or something less?"
It's so cute!
Wait, why is it glowing?
Only after the unicorn hunts ended did the people realize that the unicorns were not returning. Many were saddened to discover that they had killed the last unicorns. Some wept.
But when they returned many long years later, many more would weep.
The whales of the deep are not to be trifled with, those who hunt them are as mad as those who think to slay dragons.
It may be wondered why packs of wolves, Giant Spiders and other such animals would attack PCs, when said PCs are normally armed to the teeth with deadly weapons and spells. Surely it would make more sense to attack weaker prey? Sometimes it is because the PCs are threatening the animal's territory or cubs or egg sac. Sometimes the animals may be crazed with hunger. Or it may be because the animals have become infected by Atissi worms.
Inhabiting the waters of Tarrod, the Organi is a dangerous creature.
Some people might call them cute, but unlike fireflies that just glow and look pretty, Fire Flies can give you nasty burns if you mess around with them, so look but don't touch.
Malevolent Vampire Mutation? Or Brain-Dead Sun-Junkie?
While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.
The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.
The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.