Standing atop the parched hill and triumphantly displaying their gory trophies , the berserker s begin to shriek aloud their terrible, keening war-cries, confident that the coming battle will belong to them as the enemy flees before their frenzied onslaught, all its discipline and training forgotten in the face of a foe that harbors no fear at all for any enemy born of humanity.
Just as the red mist clouding their eyes begins to fill their minds with fantasies of mass slaughter, a mass of shadowy figures suddenly materialises out of the darkness, charging towards the berserkers with long, loping strides that lend them speed that is at once awesome and terrifying to witness, even to the crazed minds of these onlookers.
As a heavy,furry shape hurtles into the the commander, he falls to the ground, his throat ripped out by the savage fangs of his assailant. As his life ebbs away from him in the rapidly expanding jet of blood gushing from his ripped arteries, savage growls become the lullaby lulling him into the never-ending slumber of death.
The shark is the most efficient hunters in the realms. This has empowered the Shark Spirit, to become the Beast Hunting Spirit. This powerful spirit has bound elementals of various kinds and places with a shark imprint. These bound spirits spawn new shark races: land sharks, sand sharks, sky sharks, and as for here, The OcrheMaws.
Nothing like a slug to clean up a mess…
From their home, the winds high above the desolate lands below, these giant winged creatures strike silently and sure.
“Yarun slipped into the pit - his curses suddenly converted into screams of mortal agony. Looking down into the pit, all we saw was a mass of writhing serpents and frothing blood….”
The soldiers charged screaming into battle, their faces twisted into masks of hatred as they struck out with blows stronger then humans would normally be capable of. Each wore on his shield arm a Star of Rage, a starfish-like creature, ruddy red with the blood that it was draining from his body.
Never look over your shoulder when you hear that hiss..
What follows is an passage from the journal of the famous Beastiographer Laans Torier
“Many have said the Old Men of the mountain were mere myths, or had been wiped out by the Theosians many years ago, but I am staking my reputation on the fact that they do in fact still exist!”
Beware the amphibious wolves my child, and most of all, avoid the red-eyed crow!
Beware the Ice Giants of the north, they are a foul tempered bunch.
Some places are better left undisturbed…you never know what may be waiting there for you.
In the depths of Destinen Wood, the grotesque pets of the Dark Lady lurk, belching forth their vile webs.
Named for a type of tick found in the wastelands of Acheron, it is extremely tiny, barely the size of an ant or ladybug and, due to its bright blue coloring and segmented, mite-like body, it is often taken to be a strange insect. It is not, however, a harmless bug.
The Snarf is one of the funnier and seemingly harmless and defenseless beasts, but underestimate it at your peril.
The VirginsBane Beetle has ruined the life of many an innocent girl. Many a forced wedlock or an honour killing has been caused by it’s sting.
A smaller cousin of the typical fox, closer to trees.
Crawling among the garbage and offal, the detritus of what men call civilization, the myrie bugs claim their own small domains. They eat, and breed, and wait…
A dark shadow falls over the still waters of the swamp, and for a brief instant every sound made by a living creature ceases.
Unbeknown to them, the party of Brave People wading in the shallows in hot pursuit of a small band of defeated human soldiers, have themselves unwittingly become the prey.
Storm clouds! The folk of the caravan were overjoyed! They had been moving through the hostile desert for weeks, and this was the first they had seen of any sign of precipitation. The people actually cheered when the first drops of rain hit the desert sand. But soon the cheering turned to cries of confusion as the sand beneath their feet began to move…
And the Immortal Spirit shall unleash his wrath to strike down the maloveant forces that would seek to oppose the Chosen sons of Geshua..
-Fifth Verse from The Gospel Of Prophecies
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.