-"He's dead, Jim. Drowned, from the looks of it."
-"Cramps? Swimming too soon after a meal?"
-"No, but something got a meal alright."
"Ye've ne'er heard of the Shnickels? Ye must 'ave not grown up in yonder country. The Shnickels are pests. Varmints. They move in, and you're done, son."
-Old Gerald, man in the pub.
Welcome, Lads, to Thunder Reef. A marvel of magical energies existing in harmony with the local fauna. Here, in Thunder Reef, you can find a large variety of oceanic creatures just overflowing with sonic energy. From the lowly Cacophony Crab, to the mighty Thunder-Squid, we will be taking a look at all of them today.
The whales of the deep are not to be trifled with, those who hunt them are as mad as those who think to slay dragons.
Inhabiting the waters of Tarrod, the Organi is a dangerous creature.
A simple and fun fantasy octopus ready to be used as an ally, pet, or interesting meal
The hungry great white shark closed in on the seal, wanting it’s supper, but the seal dived out of reach of the snapping jaws and then showed it’s true nature, as a hunter and killer of sharks.
Famed for the dazzling beauty of their shimmering scales, the Yogran are fish that every nobleman or powerful merchant wants to stock his pond with.
Feared throughout the southern seas, the Jurokang are a deadly menace to any that intrude into their domain.
The warrior flung himself to one side as a huge toothy head leapt out of the pool in front of him, gnashed at him and then withdrew "What is that thing?"
"A Giant River Wyrm, and it’s a good thing that they sicken so quickly, or you would have been wyrm food."
With it’s ability to electrocute you with a magical bolt from it’s nose, mess with a Wandfish and you may well end up sleeping with the fishes.
The River Dragons are a beautiful, sleek race. Their irridescent scales are soft and almost invisible under a fast-racing current. As long as a long riverboat, they propel themselves upstream with occasional flaps of their powerful wings.
"When the dolphins and whales propel themselves into the air, it is a great spectacle and joy to watch. When the Salwar launch themselves, it is a terror."
In the vast oceans of the world is a being that strikes terror in the heart of every sailor, the Angthang. Incontestably the largest Sea monster in the world
The Giant Swans of Pier Point are the pride and joy of the city…
A list of freshwater creature encounters.
Twisted and cave-filled are many of the coastlines of Acqua, scoured by the mighty waves and sucking currants and tides. If you are not careful when approaching one of these caves, you might well not be able to dodge in time as one or more spines spring out at you.
“Jones, when was the last time ye cleared yer hulls?”
“Mm, a few months back. Why?”
“Yer ship. She’s comin’ outta the water.”
Twas as long as a yard-arm and fast as a cobra. Took crewman Dobbs off of the rail and into the deep, that’s why we dont lean over the rail, lad.
Midshipman Oberhall lecturing new sailors
The fishing was good, but everyone else was wary. These were Condori waters. ...
The crew was pulling up a net when it happened. The claws first appeared on the railing. Golden eyes preceeded the broad snout. Gregus grabbed a pole and advanced upon it. The creature spat at him, covering his face in a green slime. He fell and screamed. The creature looked at all of us slowly and deliberately. Assured that we were no threat, it simply stretched over a bit farther.. secured the huge tuna we had just pulled in with its maw, and slid back over the side. We were in its waters. It only wanted its due. .....
Gregus died the next day of a terrible fever and strictures. His face had been scared and develope terrible white sores. Our limited magics were no avail to stop it. We decided to secure the body in a case and return it to the see when we left these waters.
Log of the Dolphin Clanship- Myra
In a long-lost age, a party of adventurers are frozen into stone by the stare of some gorgon-like creature. An unscrupulous rogue, coming across the frozen party several centuries later, decides to haul off two of the statues to decorate his den. Upon his death, an artisan friend of his claims a statue and sells it to a rich merchant, passing it off as his own work. Years later, the merchant gilds the statue in bronze and re-sells it at a much higher price. After passing through the art markets for many decades, the statue ends up in the hallways of a mage academy. Imagine the chaos and confusion when a young mage's spell happens to break the curse of stone, returning the adventurer to life several centuries after his petrification! Is he interrogated by historians? Driven mad by the change of times? Or does he set off on a quest to find and liberate his other frozen party-members?