Wild beasts of the imagination — untamed spirits of the quick and unfettered waters of this world. These steeds of the fast-flowing rivers are never to be captured, never to be controlled; to stop is to die — to be stopped is to be turned to droplets which return to the fast-flowing waters. Yet, while free they are things of pure beauty; mystical bringers of the gods' good will.
In the strangest parts of The Ocean, the Lojcreltians are born. Beings of weirdness and cosmic balance so profound they can alter reality.
Few things define a ship more than her guardian spirit.
It is unwise to speak the name of the Great Demon of the Ocean if you are close enough to the sea to smell the salt in the air. It is inviting disaster to speak it’s name when you are on the ocean itself.
The party is walking through the forest at night when they come upon a clearing. Half a dozen black-robed corpses lie scattered across the ground, and a pentagram of blood is shoddily drawn in the dirt.
It seems these people summoned something they could not control. Whether or not the demon returns is up to the GM, but it would be just as rich if the demon never returned, and for the rest of the night, every stray sound or odd shadow will be jumped at!