It is the tortured and imperfect souls who most often cannot find a clear path to the afterlife. Weighted down by sins unforgiven, sins for whose forgiveness they never ask, sins they never regretted.
To be added to Remaking Undead when finished
"They come with the mist, and fight to protect us. Protecting their people meant so much to them that they kept fighting for us after they fell. Count yourselves blessed that the Company of Stars watches over us."
- Mylnes, Ethalani Elder
Too many are the spirits of the Spirit World, these are only a few better known types.
Page 589, cat. Air Elementals, sub. Stalkers
Placing wards of cow tongues and sheep blood around doors and windows is said to scare off the proddings of stalkers. Many tales and childrens stories tell of the silent stalker that enters the cracked window or unlocked door in the dead of night to steal the breath from a sleeping child. Crib deaths are often blamed on this silent stalker even though it is not true.
-Essay on elementals, subsection Stalkers.
“The Welcoming Ones” are the first contact many people will have with the spirit world. Actually, for many they are the first creatures they meet after death.
What can be more maddening than the eternal sobbing of a child whom no one can comfort?
Simultaneously feared and desired by mages, Cool blue reasons are the collections of negative energy and the absence of emotion. A Reason appears as a tapering worm of translucent blue-black color, nearing one foot in length at the time of creation, though through their feeding on emotion can grow to be miles long.
Many of the Undead face this terrible fate for mistakes of their own. Dark sins, or conscience heavy for the criminal deeds they have commited, they cannot pass on and linger in this world. But some do not deserve this curse…
There are some men who treat their wives the way they would chattel,that is,with utter control and domination,regarding their spouses not as independent beings entitled to their free will,but as mere objects of theirs,subject to the will of their lords. Such is the nature of those doomed to become the Possessive Ones,upon their death.
The Crawling Ghosts (from Parsic “yabuj”, “it crawls”) are the loathsome, disturbing ghosts of those who die lonely and rejected, shut-ins and the forgotten.
A Hungry Ghost is born when the lower soul (the animal soul of the body, containing physical urges and violences) becomes angered and, rather than descending to the Underworld, lashes out against the living, which, in its instinctive state and having dulled senses, it percieves as enemies who have “wronged” it.
Spiders of the moonlight, weaving webs of smoke, mist, and moonbeams.
These creatures have the uncanny ability to feel the ripples of magic, so they travel through planes, rather than distance to find food.
These small, luminescent creatures are a distant relative of the willowisp, little bits of orangish light that are attracted by the flames of a fire. When enough of them have gathered around a fire, the fire appears to take on a fuzzy indistinctness.
The Murdered Young are the vengeful ghosts of infants who died before they were baptized.
Coinlake sits perched between two sheer cliffs in the Stigrani range, and is difficult to find, much less approach. Four miles long and two across, the water is a vibrant cyan blue. The lake's shoreline is an unassuming beach of gray pebbles, and its mean depth is seventy feet. The rare times when the sun makes its way between the cliffs and shines over the the still water, one could see clearly the lake's rock-strewn bottom.
Strangely, no fish or aquatic life can be found here.
At night, a peculiar phenomena occurs. When the night sky is clear, the moon and stars are reflected in the lake's surface, but if one were to look at the surface from a high vantage point, the reflection does not match the firmament above!
Instead the water's surface reflects the night sky of some other distant world and seventeen shining golden moons besides, each ones shimmering upon the water like so many gold coins!
Legends whisper that Coinlake is not a lake at all, but a gate or nexus, to some distant alien world.
The mystery has long remained unsolved, and only recently has the Arch-Duke commissioned an expedition to uncover the secret of Coinlake once and for all. Among the team members are several scholars of the Nascent Academy, an astrologer from the Occultists Guild, and of course the PCs, acting as body guards.