Lightning elementals are rare, the conditions required for a bolt of lightning to become self sustaining and self aware are very unusual and uncommon. As such, artificial elementals far outnumber wild ones.
Also known as Ghost Wasps
Beware, beware, the hidden snare.
Where the shadows linger, and fiends do fare.
Go on, run, hide and pray.
For the elder crow feasts,
on our souls' decay.
Strange creatures, half dreamed half imagined, figments of delerium, wisps of insanity.
"Do you feel it?"
"Feel... well, never mind, I'm just not feeling well"
So you want to rub a lamp, do you? Here are many mighty Genies, beings of great magic who might turn out to be your greatest boon or your greatest bane.
"A little bit of the arcane, hidden within the mundane."
-Victroinox, Archmage of the Circle of Masters
"I saw him! The Sorcerer! His skin cracked and glowed like it was smoldering beneath. His eyes burned like Sol and Radia. He spoke with a voice like a legion of hellspawn, in a strange tongue that parted the skies and reigned fire down upon the earth."
-Excerpt from Mycenae's Dissertation on Sorcerers.
When a life is snuffed out through a cause other than old age and natural ailments, the spirit lingers in the Mortal Realm rather than immediately entering the Spiritual World, as is its due. The incorporeal form attached to such a being is what is commonly referred to as a Ghost.
How much hatred does it take to buy revenge?
They say you give up a few things, chasing a dream. In those mists that's the literal truth, for every dream of yours that comes true, a piece of yourself, mind, body, or soul, gets taken by the mist. Worst part is, you won't even know what the cost of your dreams are until you go to leave, and by then you might not even have a mind left to change...
A fragment of the mists of creation, drawn to those desperate to make their dreams come true. Suitable for any magical fantasy setting.
The Red-Wind Rag; Trappings of a Bloody Death; A Malevolent Sheet of Scarlet and Ichor.
The poor boy.. Man, I mean. I tend to forget his age, given his appearance...
When a mission becomes something more.
have made thee as no other. All the treasures of the earth shall lie between thy eyes. Thou shalt cast thy enemies between thy hooves, but thou shalt carry my friends upon they back. Thy saddle shall be the seat of prayers to me. And thou fly without any wings, and conquer without any sword.
The everyday kin to the elementals and the demons
It is pitch black. You are likely to be eaten by a grue.
The leftover remnants of Mind can sometimes cling to existence when the Body fails and the Spirit departs…
You see a glowing figure, four feel tall, it looks like it has been waiting for you. Suddenly, it flies right through you, and it looks like its coming around for another pass…
Behold, the Harbinger of ill-tidings, the blizzard rider, the thief of winter, the Stamagast.
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...