Within this ancient tome are 30 companion spirits for wizards and their ilk.
"I do so wish that my work didn’t make such a wretched mess. At least the worms clean it up."
Farmers believe that once a crop has been harvested the corn spirits are homeless, and will leave the field to search for a new home. The Scarecrow will remain in the fields during winter, providing a refuge for the corn spirit until the new harvest is planted in spring.
A creature of perfect, unhuman beauty, until one notices its face….
They march, march forever. Eerie chanting fill the air. Death Cometh.
The various creatures that serve the Bloated Moon.
GET AWAY FROM ME YOU ZOMBIE FREAKS!
Last words of Derrius the Bold
Disagreements between the tribes are sometimes settled with Megamothoid battles, and during war they are almost always used.
Recycling the dead for the greater good since 1704
The Nurglur stand taller than a man, though they are stooped and hunched so their faces lie at a height similar to ours. Their bodies are slim with a muscled, wiry strenght and their feet are turned with three bird like talons.
The final creation of Albert Uhrzeit, commonly named the Lord Chronomancer in popular literature, the Void Golem is the ultimate expression of his mastery over the stuff of time and space itself.
The Master walked over to the strange symmetrical mechanism. He flipped it over… The sands of the hourglass began to flow and it whirred to life. "One hour," said The Master, "Practice."
A powerful golem of Tar and Sand, ideal for pulverizing one’s foes.
*Sphhisshh* *Sphhissh* *Sphhissh*
Small, ugly, bad tempered and of limited use, yet perhaps the most common of bound demons.
Van Torxus first line of defense against intruders into his realm.
Dont mind him, he’s just a rag man
Clochardshire resident, common quote
Once she was Archmage Stewart’s beloved wife Emma, an acomplished which in her own right, now she is but a husk of what she once was, and yet the Archmage loves her too much to put her shell to rest.
"Such well behaved children… never a word out of them and they do just as they’re told. They seem so pale though, I wonder if they’re sick…"
Does that thing ever shut it’s blasted mouth? Why did you give it one to begin with?
Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.