Known in these times as shalgiel, these beings were guardians created through ancient magic for purposes which are now forgotten.
The mall was all in motion as the tide of people moved to and fro. From behind the Santa Photospot, it formed. The circular "wreath" manifested. The Green Monsters slipped through The Gateway. When they numbered five, they lumbered forward. Breaking through the Santa Photo Display, they began their destruction of Christmas.
Within this ancient tome are 30 companion spirits for wizards and their ilk.
"I do so wish that my work didn’t make such a wretched mess. At least the worms clean it up."
Farmers believe that once a crop has been harvested the corn spirits are homeless, and will leave the field to search for a new home. The Scarecrow will remain in the fields during winter, providing a refuge for the corn spirit until the new harvest is planted in spring.
They march, march forever. Eerie chanting fill the air. Death Cometh.
Recycling the dead for the greater good since 1704
The final creation of Albert Uhrzeit, commonly named the Lord Chronomancer in popular literature, the Void Golem is the ultimate expression of his mastery over the stuff of time and space itself.
The Master walked over to the strange symmetrical mechanism. He flipped it over… The sands of the hourglass began to flow and it whirred to life. "One hour," said The Master, "Practice."
A powerful golem of Tar and Sand, ideal for pulverizing one’s foes.
Small, ugly, bad tempered and of limited use, yet perhaps the most common of bound demons.
"Such well behaved children… never a word out of them and they do just as they’re told. They seem so pale though, I wonder if they’re sick…"
Bursting with an incredible, terrible complexity, the Oraki are a powerful breed of mechanoids, once that blurs the line between machine and man from the other direction.
“They just keep coming. You cut one down, two more are right behind it. We can’t win, they just keep coming…”
- Unnamed soldier, overheard at the battle of Caele Aran
“Why should we send our young men off to die when we can manufacture the War Walkers for the same purpose?”
- War-Theurge Ceylon of the Fourth Dynasty Army
I would be willing, yes glad, to see a battle every day during my life.
George Armstrong Custer
The Pocket Ironbones, whilst not quite the war machines that they were intended to be, have been useful in the service of Banhosea all the same.
MUL-FS550 Fire Support Robot
Variant of Mobile U Logistic Robot
RR80 Corpsman(TM) - Battlefield Casualty Recovery Robot
Interesting ideas for interesting mutations.
Kazarad the lich watched his minons strip the slain adventurers of their gear, and he being the meticulous type, the gear was sorted into piles. One of larger piles was a heap of iron spikes. "Why do they all carry those damn things? What am _I_ supposed to with all of those? "
Then a moment of inspiration stuck him…..
Expansion from the Horse Brass item: Specific Armor charms.
Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs.