Wizards have unique needs while traveling in adventuring parties that are often difficult to overcome. Many interesting and unusual solutions have been created to deal with the specific needs of an adventuring wizard.
Many wizards find having a study or wizards tower of some sort quite useful for the collection and storage of spells and other knowledge. Rhojin decide to share his tower with his sparrow familiar, Gebs, in an unconventional way.
Need to know which way you took in the maze? Mark your path with chalk.
Leaving a message on the wall for your sleeping lover? Write it in chalk.
Got a virginal sacrifice, a lunar eclipse, but nothing to to inscribe your floor with? No, not chalk; YOU need to get some help. Expensive, professional help.
Discover the real and mythical origins behind items of mundanity!
The Horn of Seven Seals can remove many of one's inate inhibitions, allowing for greater effectiveness in battle. This can come at a hefty price, however.
The deadliest Sinblade, Wrathbringer is coveted by the violent and feared by all.
Fire is best kept in the boiler; it's much too dangerous to be using for something as simple as lumination.
A invaluable tool for those with a thirst for knowledge.
Fueled in large part by the Bearer's own will, this crown allows the right person to sit in judgement over other mortals.
A pair of magical armored gauntlets
An invaluable tool for the master diplomat or spy.
Sometimes, an item is not enchanted, but instead, a person's acts resonate so strongly across the planes of magic that their touch is forever remembered on the physical world. This is the tale of such an item.
A specialized suit of power armor designed for peacekeeping and urban roles
A thaumatechnological weapon, an example of the marriage between intricate technological innovation and sophisticated magic engineering.
An animated marionette that acts as advisor or assistant to a worthy hero.
For the explorer at heart; an item to ease passage through any medium.
A powered melee weapon for power armor assault troopers
The magical tool of a forgotten sect, the spinneret stylus' power may bring as many troubles than it solves.
The ultimate tool of The Hunter; a bow that comes with seven different types of arrows.
Not all hammers are tools of creation. Some are made for destruction, and some rare few truly excel at it.
Moon Water Jewel was a woman of breathtaking beauty, so no ordinary gift would do.
In a small farming community, the only way to cross a river is to basically pole vault across. A small section of river has a small raft on a string to pull items across but for a person to cross they must use one of the many provided poles. Might be interesting seeing what the players do when they come across it. Villagers do it all the time so are skilled and can do it with ease.