Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...
A collection of legendary Chinese spears from actual history and folklore (no. 5 in my Chinse lore Codex)
You begin to feel funny. Your head becomes clouded as you approach the evil wizard. Wait, you shouldn't attack the wizard. He's done nothing wrong to you. Your party members are wrong. They lied to you. You should attack them!
...You come to your senses after a momentary black-out. You have blood on your sword. The bard is bleeding and the rest of your fellow party members have their weapons drawn and are poised to attack you. And you can hear the evil wizard behind you chuckling.
You don't need a pipe or a heavenly voice to draw a crowd with this in your hands.
The most frequent weak point targeted on a human being is the skull. Pulp the brain, and the body becomes worthless. It was only a matter of time before someone tried to armor the head.
The Cromwell Chassis is specifically the mechanical remains of Major James 'Cyborg' Westerland, but the term has spread to include the pattern of cybernetic upgrade Westerland pioneered.
The next generation in designer engineering, the new skin.
Muse is both a common term for a handheld Cognet linking device, and also a specific brand of said CogLink device. Functionally the Cosmic Era version of a smartphone
The combat catalog of Cyberdyne Systems, the primary defense contractor of Cascadia.
A female specific armor manufactured in the New Themyscira, and readily available through most of the civilized world.
Also known as a pillow droid
The Bastard Axe is a common weapon of the warriors of Vikingheim, a sturdy weapon that can be used with one or two hands, or simply thrown at an enemy
A relatively common magical item from the city of Lionguard
"There are some mages who can travel to the Nine Hells and back, and others still who can create their own planes of existence. But these stones... these so-called Peresallapides Stones... If one were to obtain one of these... Well, that would be entirely different. That person would be able to traverse reality as a whole, albeit against their will, as if it were naught but our own Material Plane. They would be able to explore other multiverses entirely, where there is no concept of good or evil, or perhaps where only one of the two has simply always existed without the other holding it back. Perhaps some realities do not even contain a speck of arcane or divine energy. What a dull reality indeed. I can only imagine that a world like that would be quite unstable, prone to racial infighting and disease, among many other things, considering there would be absolutely no magic to assist in the resolving of these issues."
An ancient weapon, forged by the First Ones, the terrible power of Order's Reach is as much a consequence of the nature of reality as it is blessed by the Divine.
“So, my sisters.” I gazed out the clerestory window at the tableau in Court Square, and I made no doubt my gaze was as stony as were the rest of the Conclave. “I see what you see. Is there truly no doubt?”
“None,” said Mother Arathena, with a bitter hiss. “That jackal bitch has the true Sword. Captain Noran saw her hack through half the enemy cohort to reach the postern gate, and I know Noran to be a reliable man.” She swallowed hard, tearing her gaze away from the spectacle outside. “But – but how? How was It found, after so long?”
“Lady’s Grace, who cares? Dueled with dragons or bought it from a peddler, what boots it? The question is this: what do we do?” Arathena's mouth was set, at my query; she didn’t know. Neither did the others.
Neither did I.
This could have made Johnny Appleseed's job that much easier!
Carry-All's are the go to military transports in the Cosmic Era
A sword made of demon blood to fight demons.
A wonderfully ornate wood and silk dragon suit of the kind used in the Chinese Dragon dance. Flawlessly crafted, it is a wonder to see.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir