More than just a 30, I crafted a whole campaigns worth of ideas for the rational, theory and history of all the magic weapons of a world that has a low knowledge base of crafting and a high mana level. Suitable for a rare item, low powered world.
Sub contains a fair amount of system neutral stats in the body of the sub, and a small amount of game specific stats for any version of D&D/Pathfinder in an idea scroll at the bottom
A seemingly helpful ring with harmful effects. Not the best of party favors.
Seven sharp, steely swords to stab, stick and slice with.
The Xan-Axe is said to be a wonderful weapon-those who wield this battle axe seemingly fell no fear. Until, that is, they put it down, if only for a short time.
A conventional war drum, or is it?
A very useful tool for a worker of magic.
Because calling them armored suits is crass
Those fancy robes are not just for show.
Also known as a magnetic fusion drive, or a mega-ion drive.
Relying entirely on A-pods for flight, the Kaze class of aircraft is well known, and the Nipponese Fuijin is the best known Kaze type.
There are two stories to the Cursed Cup of Immortality, the one that was fabricated and sold to adventurers upon return, and the real story.
Also known as a Health Monitor, the Gesund Auf is a very common bionic implant in the Cosmic era, especially in the Atlantic Federation and other leading edge nations.
A staple of high end sci-fi is the replicator or the nano-assembler. There is a much more practical and less technomagical way to achieve the same goal. The exciting thing is that this technology exists now, and we're getting much better at it.
Common sense and the rule of cool clash over the role of the bow in the hypertech setting of the Cosmic Era
A portmanteau of Kaku and engram. Dr. Kaku of the middle Petrol era posited the quantification of human emotion, while an engram is a cybertechnological recording of a human mind, a snapshot of a mental or emotional state.
Seven more magical rings, each with a very different enchantment on it.
Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...
You begin to feel funny. Your head becomes clouded as you approach the evil wizard. Wait, you shouldn't attack the wizard. He's done nothing wrong to you. Your party members are wrong. They lied to you. You should attack them!
...You come to your senses after a momentary black-out. You have blood on your sword. The bard is bleeding and the rest of your fellow party members have their weapons drawn and are poised to attack you. And you can hear the evil wizard behind you chuckling.
You don't need a pipe or a heavenly voice to draw a crowd with this in your hands.
The most frequent weak point targeted on a human being is the skull. Pulp the brain, and the body becomes worthless. It was only a matter of time before someone tried to armor the head.