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Hall of Honour Featured

Random Gold Golden

  • Goldens are voted as some of our best Items.
  • Books By: manfred

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Scrasamax
June 6, 2004
Hits: 14955
Comments: 24
Ideas: 6
Votes: 14 / 4.571429
Horse Brass    Items  (Other)   (Magical)

Small bits of precious metal, and flawless jewels woven into the mane of a noble steed

Siren no Orakio
June 2, 2004
Hits: 3673
Comments: 3
Ideas: 0
Votes: 9 / 3.277778
Gloves of the Ironworker    Items  (Tools)   (Magical)

Leather gloves that grant one the ability to manipulate metal.

Shadoweagle
May 31, 2004
Hits: 6158
Comments: 12
Ideas: 0
Votes: 8 / 4.062500
Twigs of Rot    Items  (Ranged Weapons)   (Combat)

“Bah!” The bowman cried, for his bow had fallen apart in his very hands, after firing but one arrow! “Wait until I get to that weaponsmith. These arrows are obviously cursed!” The bowman discarded the quiver of 200 arrows by the road, where scavengers found it, and each separate arrow went their own ways with different owners, as time passed. Some found them cursed. Others, found that they may not be as cursed as one thinks.

EchoMirage
May 31, 2004
Hits: 4802
Comments: 7
Ideas: 0
Votes: 5 / 3.800000
Cantor Thread    Items  (Tools)   (Magical)

A tool to keep body and spirit fit!

Iain
May 30, 2004
Hits: 4316
Comments: 8
Ideas: 0
Votes: 9 / 3.777778
Roots of Unity    Items  (Other)   (Non-Magical)

Small wooden discs about 2 1/4 inches in diameter and between 5 and 10mm thick (see below). They are rumoured to be made from the roots of the great tree Unity that supports the centre of the world.

Siren no Orakio
May 29, 2004
Hits: 5046
Comments: 9
Ideas: 0
Votes: 7 / 3.357143
Phoenix Feed    Items  (Other)   (Non-Magical)

Firey food for your favorite feathered friend.

Shadoweagle
May 28, 2004
Hits: 3795
Comments: 8
Ideas: 0
Votes: 11 / 4.227273
Weaves of Caging    Items  (Home/ Personal)   (Magical)

Even some of the most mundane-seeming items may have surprising and useful - or dangerous - qualities about them. This particular item is one of those.

elfkin
May 26, 2004
Hits: 3360
Comments: 5
Ideas: 0
Votes: 7 / 2.857143
Dranothoin's mace    Items  (Melee Weapons)   (Non-Magical)

This mace, is the symbol of the kadumish dwarve’s independence.  In the days of old, the dwarves were defeated and invaded by the dragon men, who enslaved the dwarves.  Dranothoin, stood up to them wit his mighty mace and smote the granite statue of the dragon men god.  This inspired the dwarves to revolt.

EchoMirage
May 26, 2004
Hits: 5481
Comments: 10
Ideas: 0
Votes: 5 / 4.800000
Ephemeral Cage    Items  (Art and Music)   (Magical)

Within the fragile bounds of this cage of crystalline metal, your will and talent may work wonders…

Siren no Orakio
May 24, 2004
Hits: 5254
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Rainbow Claws of the Whirlwind    Items  (Melee Weapons)   (Non-Magical)

4 bladed claw weapon, with the fourth blade in a rather unusual place.

EchoMirage
May 23, 2004
Hits: 4207
Comments: 7
Ideas: 0
Votes: 13 / 4.500000
The Prison Lens    Items  (Other)   (Magical)

A prison ... a sanctuary ... a gateway ... a murderous tool. Grasp the power of a circle of midnight.

EchoMirage
May 22, 2004
Hits: 5169
Comments: 7
Ideas: 0
Votes: 9 / 3.666667
Mnemnon Spire    Items  (Melee Weapons)   (Heroic)

A sword that learns and teaches, forever singing of past and present.

EchoMirage
May 22, 2004
Hits: 4143
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Leavven's Refuge    Items  (Armor)   (Magical)

An armor that senses wearer’s needs?

Siren no Orakio
May 20, 2004
Hits: 3980
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Steel Judgement    Items  (Melee Weapons)   (Magical)

This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.

Jazzman
May 20, 2004
Hits: 3707
Comments: 8
Ideas: 0
Votes: 7 / 2.214286
Harper King's Cup of Good Cheer    Items  (Home/ Personal)   (Magical)

A beautifully etched siver goblet with a scene of a harper/ bard playing a harp on it

MoonHunter
May 18, 2004
Hits: 5739
Comments: 8
Ideas: 0
Votes: 8 / 4.250000
BlackHearts    Items  (Melee Weapons)   (Magical)

Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected.

MoonHunter
May 18, 2004
Hits: 3762
Comments: 5
Ideas: 0
Votes: 10 / 3.700000
Blood Seekers    Items  (Melee Weapons)   (Magical)

Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.

Iain
May 17, 2004
Hits: 8420
Comments: 5
Ideas: 0
Votes: 8 / 4.250000
Ruby Sceptre    Items  (Wand/Staff/ Arcane)   (Campaign Defining)

Most feared of the Regalia of Dominion, the Ruby Sceptre is a terrifying weapon in the hands of a skilled fire mage.

Iain
May 17, 2004
Hits: 5214
Comments: 6
Ideas: 0
Votes: 6 / 4.250000
The Regalia of Dominion    Items  (Wand/Staff/ Arcane)   (Magical)

A set of mighty jewelled artefacts, each keyed to one of the eight domains of magic. Once wielded by the Lords of the High Council of Linnarson, today they have been scattered to the four winds: some lost, some destroyed, and some in the hands of the mighty.

Shadoweagle
May 14, 2004
Hits: 4435
Comments: 8
Ideas: 0
Votes: 8 / 4.375000
The Witness    Items  (Other)   (Magical)

Feu’mer the inspector was quite adept at his work of solving and preventing crimes. He was known for a very sharp eye - and not the one remaining eye that was in his head.

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       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 0xp


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