Sometimes a sword’s value is not determined by magical properties, of gilding and jewels. Sometimes it’s value comes from it’s deeds and it’s history
Adventurers have timewasters too, but sometimes the timewasters aren’t a waste…
In the center of the great library, seated on a plain pedastal of twisted iron, sits a Grey crystal ball, 30 centimetres in diameter and with a misty interior to it. It is to this ball, that people go to find the whereabouts of books in the library, but the orb is much more complex than its simple task, though few may be aware of it.
Garnar’hklorrrathhhh is a God who rules over his people who has spread across The Land. If asked about this, it would say, “I am amazed at life’s little quirks. It is all a matter of being in the right place at the right time”. You see, since the “Voop” this early lesser orb has become one of the most powerful on the planet.
An item of legend, that may not even exist. But many still desire it, and many fear its possible use.
The staff is beautiful to look at, made of pure ebony wood with a large diamond set at the top and rusted iron buttons along it’s side. It gives off an aura of very powerful magic.The ebony is scarred by a hit from a sword of some kind.
This weapon is a fine basket-hilted broadsword, with a long sharp iron blade and an aura of power about it that can be sensed faintly by everybody. Those who pick it up for the first time feel safer with the sword in their hand then without it.A large purple amythest jewel is set in the sword’s basket hilt. The user senses that if they press the emerald, others will become scared of them…
A scimitar for the shadow, for the theif, for the assassin but most of all for the Drow.
A precious stone that calls out to those who can hear, a lighthouse for those lost in the darkness of the void.
A fluffy, pink stuffed bear which always seems to end up in unlikely places, and which people tend to get quite attatched to…
Small bits of precious metal, and flawless jewels woven into the mane of a noble steed
Leather gloves that grant one the ability to manipulate metal.
“Bah!” The bowman cried, for his bow had fallen apart in his very hands, after firing but one arrow! “Wait until I get to that weaponsmith. These arrows are obviously cursed!” The bowman discarded the quiver of 200 arrows by the road, where scavengers found it, and each separate arrow went their own ways with different owners, as time passed. Some found them cursed. Others, found that they may not be as cursed as one thinks.
Small wooden discs about 2 1/4 inches in diameter and between 5 and 10mm thick (see below). They are rumoured to be made from the roots of the great tree Unity that supports the centre of the world.
Even some of the most mundane-seeming items may have surprising and useful - or dangerous - qualities about them. This particular item is one of those.
This mace, is the symbol of the kadumish dwarve’s independence. In the days of old, the dwarves were defeated and invaded by the dragon men, who enslaved the dwarves. Dranothoin, stood up to them wit his mighty mace and smote the granite statue of the dragon men god. This inspired the dwarves to revolt.
It is an long simple key, with a crystal in the turning loop. It seems insignificant, but it is a thing of legend. Every thief in the four realms has heard of it. Scholars and madmen, and those opposing the madmen all quest for it. It is a simple key to lock or unlock anything.