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Wulfhere
September 14, 2006
Hits: 7003
Comments: 13
Ideas: 0
Votes: 7 / 4.000000
The Drums of the Spirits    Items  (Art and Music)   (Non-Magical)

As the drums echo through the badlands, the warriors of the Orcish tribes feel the power of the tribal spirits call to them…

Scrasamax
September 12, 2006
Hits: 3651
Comments: 6
Ideas: 0
Votes: 4 / 4.375000
Xanthanite    Items  (Materials)   (Non-Magical)

While bronze is cheaper, and steel is stronger, few materials are as desireable for weapons than proper Xanthanite.

MoonHunter
September 9, 2006
Hits: 4143
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Middle Swords    Items  (Melee Weapons)   (Non-Magical)

"So it is old," I said.

"Older than you know," The White Beard murmered.

"I have never seen a blade of this type," I said swinging it experimentally.

"It is a Middle Blade. They are made not in these times, but in Albinion Era after the fall of the Empire, made, they were," The Wise One said.

"It is truly old then, almost as old as you…"

The White Beard just sighed.

Scrasamax
September 7, 2006
Hits: 7133
Comments: 10
Ideas: 0
Votes: 8 / 4.625000
30 Manuscripts    Items  (Books and Scrolls)   (Non-Magical)

A collection of 30 scrolls, manuscripts, and codices sampled from the library of Atal, the Wise Councilor.

Murometz
September 2, 2006
Hits: 9419
Comments: 26
Ideas: 0
Votes: 16 / 4.531250
30 Tomes    Items  (Books and Scrolls)   (Non-Magical)

Hot off the Press! These are not your eldritch manuals or ancient folios of doom. These are random books, a GM can use whenever a PC reaches for a shelf, which usually happens when said GM is least expecting it. These can be found in most libraries, many private homes, and anywhere else one could expect to find a book. More than a few have some built-in plot hooklings as well, while others, like many books of our age, are plain drivel.

Cheka Man
August 16, 2006
Hits: 5949
Comments: 16
Ideas: 0
Votes: 16 / 3.687500
Time-Wine    Items  (Potion)   (Non-Magical)

If you sit down for a drink of Timewine, be careful to remember just how many drinks you have consumed, or it might turn around and club you on the head when you least expect it.

Pariah
July 28, 2006
Hits: 6229
Comments: 14
Ideas: 9
Votes: 4 / 4.125000
Space Combat - Armor    Items  (Armor)   (Non-Magical)

Disclaimer: Damage sustained to your power suit while crushing your enemies throats is not covered under warranty, and IDC will in no way be held responsible.

MoonHunter
July 21, 2006
Hits: 3435
Comments: 10
Ideas: 0
Votes: 6 / 3.916667
Mechnician's Tool    Items  (Tools)   (Non-Magical)

I saw him pull that odd piece out once more, using it to fiddled with the lock. He open the big fold, and flipped out one long thin piece. He pulled a single piece out from a slide and fiddled in the lock.  He stopped, smirked, and flipping out a small thin scraping tool he began to probe the area around the lock. “Trapped,” he said.

Murometz
June 3, 2006
Hits: 7094
Comments: 18
Ideas: 0
Votes: 15 / 4.666667
The Lingonberry Report    Items  (Books and Scrolls)   (Non-Magical)

TOP SECRET! A Pickled Herring

Scrasamax
June 3, 2006
Hits: 3652
Comments: 7
Ideas: 0
Votes: 5 / 4.400000
Tincture of Ergot    Items  (Potion)   (Non-Magical)

it seems that the tests have failed to produce a reliable tincture against grain poisoning, but the side product proves most interesting…

Scrasamax
May 26, 2006
Hits: 7337
Comments: 11
Ideas: 0
Votes: 11 / 4.454545
Dracorex Steel    Items  (Materials)   (Non-Magical)

Its formula is tightly held, many have sought out the secrets of magic-dispelling steel…

B9anders
May 24, 2006
Hits: 4160
Comments: 10
Ideas: 1
Votes: 7 / 3.571429
Birros - Dragon Silver    Items  (Materials)   (Non-Magical)

One of the most soughtafter substances in the World of Ã?ran.

Scrasamax
May 18, 2006
Hits: 8494
Comments: 12
Ideas: 0
Votes: 12 / 4.708333
The Vocran Palimpsest    Items  (Books and Scrolls)   (Non-Magical)

A palimpsest is a manuscript, usually of papyrus or parchment, on which more than one text has been written with the earlier writing incompletely erased and still visible.

Scrasamax
May 6, 2006
Hits: 11613
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

Scrasamax
April 26, 2006
Hits: 5730
Comments: 10
Ideas: 0
Votes: 6 / 3.750000
Ozian Weaponry    Items  (Equipment Listing)   (Non-Magical)

The Axe has long been the symbol of Ozea, and the weapon of choice from the common footsoldier to the one time King.

Scrasamax
April 25, 2006
Hits: 4393
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
The Characon    Items  (Transports)   (Non-Magical)

Resembling more a beetle than a seacraft…

Scrasamax
April 15, 2006
Hits: 5349
Comments: 4
Ideas: 4
Votes: 4 / 4.000000
The Adamant Chef    Items  (Other)   (Non-Magical)

Tell me what you eat and I’ll tell you what you are…

Chaosmark
April 5, 2006
Hits: 2613
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
Hry'un    Items  (Materials)   (Non-Magical)

From Strolen: (Items) Village has a nearby natural substance that comes from the ground and burns well when lit. They use it only locally and try not to let the secret get out.

Scrasamax
April 5, 2006
Hits: 9068
Comments: 15
Ideas: 0
Votes: 15 / 4.566667
Elven Green Tea    Items  (Other)   (Non-Magical)

Found at the best cafes, and commanding the highest prices…

Nobody
April 3, 2006
Hits: 4986
Comments: 10
Ideas: 0
Votes: 7 / 4.142857
The Kemlar Healing Potion    Items  (Potion)   (Non-Magical)

A new healing potion has been discovered. It is cheap to make, easy to brew and prepare, and more powerful than the standard healing potion. So why aren’t adventurers using it?

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


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