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Wulfhere
September 14, 2006
Hits: 7065
Comments: 13
Ideas: 0
Votes: 7 / 4.000000
The Drums of the Spirits    Items  (Art and Music)   (Non-Magical)

As the drums echo through the badlands, the warriors of the Orcish tribes feel the power of the tribal spirits call to them…

Scrasamax
September 12, 2006
Hits: 3699
Comments: 6
Ideas: 0
Votes: 4 / 4.375000
Xanthanite    Items  (Materials)   (Non-Magical)

While bronze is cheaper, and steel is stronger, few materials are as desireable for weapons than proper Xanthanite.

MoonHunter
September 9, 2006
Hits: 4192
Comments: 6
Ideas: 0
Votes: 2 / 3.250000
Middle Swords    Items  (Melee Weapons)   (Non-Magical)

"So it is old," I said.

"Older than you know," The White Beard murmered.

"I have never seen a blade of this type," I said swinging it experimentally.

"It is a Middle Blade. They are made not in these times, but in Albinion Era after the fall of the Empire, made, they were," The Wise One said.

"It is truly old then, almost as old as you…"

The White Beard just sighed.

Scrasamax
September 7, 2006
Hits: 7213
Comments: 10
Ideas: 0
Votes: 8 / 4.625000
30 Manuscripts    Items  (Books and Scrolls)   (Non-Magical)

A collection of 30 scrolls, manuscripts, and codices sampled from the library of Atal, the Wise Councilor.

Murometz
September 2, 2006
Hits: 9506
Comments: 26
Ideas: 0
Votes: 16 / 4.531250
30 Tomes    Items  (Books and Scrolls)   (Non-Magical)

Hot off the Press! These are not your eldritch manuals or ancient folios of doom. These are random books, a GM can use whenever a PC reaches for a shelf, which usually happens when said GM is least expecting it. These can be found in most libraries, many private homes, and anywhere else one could expect to find a book. More than a few have some built-in plot hooklings as well, while others, like many books of our age, are plain drivel.

Cheka Man
August 16, 2006
Hits: 6034
Comments: 16
Ideas: 0
Votes: 16 / 3.687500
Time-Wine    Items  (Potion)   (Non-Magical)

If you sit down for a drink of Timewine, be careful to remember just how many drinks you have consumed, or it might turn around and club you on the head when you least expect it.

Pariah
July 28, 2006
Hits: 6267
Comments: 14
Ideas: 9
Votes: 4 / 4.125000
Space Combat - Armor    Items  (Armor)   (Non-Magical)

Disclaimer: Damage sustained to your power suit while crushing your enemies throats is not covered under warranty, and IDC will in no way be held responsible.

MoonHunter
July 21, 2006
Hits: 3500
Comments: 10
Ideas: 0
Votes: 6 / 3.916667
Mechnician's Tool    Items  (Tools)   (Non-Magical)

I saw him pull that odd piece out once more, using it to fiddled with the lock. He open the big fold, and flipped out one long thin piece. He pulled a single piece out from a slide and fiddled in the lock.  He stopped, smirked, and flipping out a small thin scraping tool he began to probe the area around the lock. “Trapped,” he said.

Murometz
June 3, 2006
Hits: 7162
Comments: 18
Ideas: 0
Votes: 15 / 4.666667
The Lingonberry Report    Items  (Books and Scrolls)   (Non-Magical)

TOP SECRET! A Pickled Herring

Scrasamax
June 3, 2006
Hits: 3709
Comments: 7
Ideas: 0
Votes: 5 / 4.400000
Tincture of Ergot    Items  (Potion)   (Non-Magical)

it seems that the tests have failed to produce a reliable tincture against grain poisoning, but the side product proves most interesting…

Scrasamax
May 26, 2006
Hits: 7411
Comments: 11
Ideas: 0
Votes: 11 / 4.454545
Dracorex Steel    Items  (Materials)   (Non-Magical)

Its formula is tightly held, many have sought out the secrets of magic-dispelling steel…

B9anders
May 24, 2006
Hits: 4202
Comments: 10
Ideas: 1
Votes: 7 / 3.571429
Birros - Dragon Silver    Items  (Materials)   (Non-Magical)

One of the most soughtafter substances in the World of Ã?ran.

Scrasamax
May 18, 2006
Hits: 8558
Comments: 12
Ideas: 0
Votes: 12 / 4.708333
The Vocran Palimpsest    Items  (Books and Scrolls)   (Non-Magical)

A palimpsest is a manuscript, usually of papyrus or parchment, on which more than one text has been written with the earlier writing incompletely erased and still visible.

Scrasamax
May 6, 2006
Hits: 11743
Comments: 26
Ideas: 0
Votes: 18 / 4.055556
Buck-Ogre Rum    Items  (Other)   (Non-Magical)

Why rum all gone?

Scrasamax
April 26, 2006
Hits: 5785
Comments: 10
Ideas: 0
Votes: 6 / 3.750000
Ozian Weaponry    Items  (Equipment Listing)   (Non-Magical)

The Axe has long been the symbol of Ozea, and the weapon of choice from the common footsoldier to the one time King.

Scrasamax
April 25, 2006
Hits: 4421
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
The Characon    Items  (Transports)   (Non-Magical)

Resembling more a beetle than a seacraft…

Scrasamax
April 15, 2006
Hits: 5382
Comments: 4
Ideas: 4
Votes: 4 / 4.000000
The Adamant Chef    Items  (Other)   (Non-Magical)

Tell me what you eat and I’ll tell you what you are…

Chaosmark
April 5, 2006
Hits: 2649
Comments: 5
Ideas: 0
Votes: 3 / 3.500000
Hry'un    Items  (Materials)   (Non-Magical)

From Strolen: (Items) Village has a nearby natural substance that comes from the ground and burns well when lit. They use it only locally and try not to let the secret get out.

Scrasamax
April 5, 2006
Hits: 9151
Comments: 15
Ideas: 0
Votes: 15 / 4.566667
Elven Green Tea    Items  (Other)   (Non-Magical)

Found at the best cafes, and commanding the highest prices…

Nobody
April 3, 2006
Hits: 5036
Comments: 10
Ideas: 0
Votes: 7 / 4.142857
The Kemlar Healing Potion    Items  (Potion)   (Non-Magical)

A new healing potion has been discovered. It is cheap to make, easy to brew and prepare, and more powerful than the standard healing potion. So why aren’t adventurers using it?

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Random Idea Seed View All Idea Seeds

Nomadic Plants

       By: Wulfhere

A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.

The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.

Ideas  ( Lifeforms ) | March 8, 2007 | View | UpVote 1xp


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