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We can rebuild him. We have the technology. We can make him better than he was. Better…stronger…faster. - The Six Million Dollar Man
Think of it as a nuclear machine-gun…
This is found in areas where there is a great deal of wood work done.
The fineset weapons in the Known World are made of Rydlin Steel.
‘To the victor goes the spoils’ it is said but what if those spoils are not what they seem. What if those items of victory, are deadly.
A metal that can only be tempered once, and ever after it shall know no flame, nor shall heat harm it
The engines and playthings of the artificer kings.
Some say you can’t keep a good undead down. They’ve obviously not come face to foot with these boots.
The Median forked dagger, a weapon evolved out of hunter’s tools, found almost exclusively in northeastern Media.
The fifth generation of gynoid robots produced for the inhabitants of Technopolis.
The product of anti-sound research, the Silence Field or "Silencer", became arguably one of the symbols of 21st century.
A symbol of achievement, an icon of arrogance and pride, a pinnacle of alchemical purity.
After many failures the leading computer company of the 30th Century has finally developed an economic biological chip computer.
A summary of the tools, weapons, and transports of the Kel’Regar.
A potent drink gauranteed to turn good folk into depraved and desolate madmen.
Lady Carse of Tekne
Gauranteed to protect you from nightmares, hexes, and the diseases of the loins
This stuff will make you a sexual Red-Frilled Blood Dragon.
Jesk, Orcish gladiator
Kineticite(TM) is a product of Applied Nanotech Universal (ANU - Terran Stock Exchange Ticker, + 1.35% )
This somewhat magical stone contains fire within it, just waiting to be released
THE GNOMES OF UDNALOR: Part II
Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.
There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.