Using the three simple spells enchanted into this dagger,a clever player can acomplish great things.
Torn from the heart of the Earth, this axe is a potent weapon against the forces of Nature.
A natural stone with a hole in the center and gift from the earth to the lucky finder.
A world reknown jester was no fool when his mis-applied one of his amusing spells to create a unique way to carry his loot.
A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.
Mask Behind the Sky carved away all of his stillness to create his Bachta-Toad-Amulet…
A set of gloves crafted by none other than our friendly resident soul-mage, Tarquin. Designed specifically to give a physical attack that is effective even with his weak body.
Invented by a pragmatic clothier and a wizard-for-hire, the Tourniquet Tunic is made for use on the battlefield.
Elenus is the royal sword of the Kingdom of Marcosia, passed down through the royal family from the misty days of yore.
This chainmail shirt would be usefull to anyone who would use music to weave magic. However, there is a catch…
This ice-crafted armor is a gift from the three-aspected Goddess of Water to her chosen.
A stone construct that is ideal as a magical guardian, either of property or of information
An evershifting blade of ice, this is the weapon gifted to the chosen of the three-aspected goddess of water.
A little prank that has found its uses. Shaving razor.
In the darkness in the south transept of the Cathedral of Isielles stands the resplendent Clock of Shadows. It tells more than just the time of day…
Even the most useless of items can become something more if a legendary mage carries it around for a couple of centuries.
A set of polished silver and gold tea cups and saucers, and accompanying silver serving plate, that will serve on its own.
The dwarfs of Thodar created a weapon of might and power - but how much is the wielder prepared to sacrifice to gain prowess in battle?
Will this tome be the saviour or the bane of your heroes?
Centaur-crafted marching drums, imbued with firey power.
Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.