It is said that this sacred sword can move fire and earth to defend it’s wearer, but the truth is uncertain.Some say it’s powers must surely be only myth, others that it is the most dangerous weapon in the Kingdom.
And from your enemies your only shield shall be blood, and in it you shall thrive.
-Passage from the Samahhi
These magnificent warhammers were created during the War of the Elder races, a war between the Elves and the Dwarves. Made for Elven clerics to use in battle against their dangerous foes.
...and a little something extra for yourself
Queen Amber of Vallermoore was distressed by the number of amputations that were nescessary to deal with the crimewave after she came to power. So she ordered her wizards to come up with something to make amputation reversable, whilst retaining some value as a punishment.And so the Avenger was made.
The story I am about to tell you is one of magic and of monsters, of bravery and courage, of good and of evil, but most importantly of Flame and he who wished to quench it - Old Cro, the story teller.
Used to this day, it is used when a person knows they are out matched but they need anything they can to help rid themselves of their foes.
The things you could do just by pointing…
Sometimes, the simplest things are the ones that get you in trouble…
It was a fine harness and reins. The leather was soft and well tooled. The bit was so shiney one thought it could be silver. It looked like no bit and bridle that he had ever seen. Yet, it seemed familiar, like he had heard stories about this before.
These minor items were developed by a mage tired of the foul odor of the garbage pit behind his home.
The gathered crowd watches with a highly palpable combination of of nervousness and awe, as the Quarsooth steps into the great stone cavern.
They had been summoned here by the dictate of their new overlords to heed their sermon, the vision that the newly arrived saviours of mankind had brough with them from their lengthy, astral passage from the great heavens that formed the very roof of the Heavens. But in their hearts, the people are afraid. The Quarsooth for all the benovalence they have displayed, are still creatures too dangerously akin to the demons or angels of their ancient myths or stories. And all dealings with being of supernatural provenance are fraught with peril, as the old tales warn.
But even as they continue to stare at the Quarsooth, their minds in turmoil, the radiant being reaches into the folds of his robes and withdraws a strange metal rod. Putting this to his lips, he begins to play a tune.
Soon, all fear and suspicion and fear is erased from the minds of the gathered folk, as the haunting and poignant song regals them with tales of the lost glories of Zor-Tanis, all the while reminding them how by particpating in the attempts of the Quarsooth to resuract it on this world, they can bring an end to their own endemic sufering and enjoy absolute power over great stores of knowledge that will enable them to ascend to a position of riches and enlightenment that is rivalled only by Zor-Tanis.
And thus is the conquest of humanity being achieved…
The crowd erupted in a bright flash of multi-colored light, red and green flashing once each blinding those to near. The clash of metal on metal rang over the dinn of the voices of the market place. Cries of a fight swept through the streets ending up at the ears of the city watch.
“Someone broke a seal again. Thats to bad, as I didn’t want to have to kill anyone today.”
- Corporal Watesan, 2nd Shift of the day watch. Cerb City, Cerb.
A mystic, tired of being left behind by his more swifted-footed companions, devised this as a simple solution.
I like unique items, and I like to tailor them to my players. So, when they went on a mission to clear out a troll cave, I decided to make this for the wizard in the group.
This neckband will give you unparalelled ability to track any prey. But sometimes you can have too much of a good thing…
E’Scatonia’s demon-wrought strongbox held her favorite things.
In her sane days before her daughter’s tragic death, Queen Yocasta was very interested in securing justice is criminal cases.It was one thing to throw the people who she saw as threats to her rule into prison without trial, but the prisons would be crammed to bursting if she did the same to alleged criminals.So she looked for a solution to stop people lying in court.
Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level. While many were "mighty", there were a large number of lesser and trivial orbs and trinkets. This is their scroll
“Let me to battle, Brother. I shall sweep thine enemies as the wind, and thou shalt have vict’ry.” -St. Vedast’s revelation to Hural
Winner of The Shards of the Storm Quest.
Bag on a Stick
Very simple gag but a great one, since it can be used multiple times over, even in the same adventure. Great for tribal natives gone restless and humanoids, but anyone can have set this up. Just what the header says, a simple bag over a stick stuck in the ground or floor.
As GM you can place the bag on a stick anywhere, in a floor crack the heroes have passed before, outdoors in a clearing or path, or at the edge of the PCs' encampment the following morning, what have you. Place anything on the stick - a coiled yellow viper angered by the bag removal, mini crossbow w/poison, transdermal hallucinatory drug dusted on the bag, yellow mold colony, an NPC ally's head, a weapon, scroll tube or satchel, what have you.
The idea is to build tension and/or stall for time/distract the party. Provided it's used properly, you'll be amazed at how paranoid players will get from this simple gag.