The tears of a blinded god created it.
"Whats this do?" Asked the visting Human.
"That," Dugfar replied. "Is my- Wait! Don’t tou-"
...and with that they were buried alive.
This Green Gem grants any one who holds it in ether hand to instantly become charismatic and attractive to any humanoid.
Frosty the Snowman. Is a fairytale they say. He was made of snow. But the children know. How he came to life one day…
There must have been some magic. In that old silk hat they found. For when they placed it on his head. He began to dance around…
A small silver lantern, at whose heart there burns a shard of ice.
At first appearing to be glass, this ring of enchanted ice is a boon to those in wintery climes…
The Icicle Sword is a powerful weapon of cold, but those who use it’s full powers almost allways pay with their lives.
Here lad, you take it. We’ve been through a lot this pot and I, ever since the last Great War, but you’re too young to remember that one. I had this with me in all my campaigns after that. The Althial Border Wars, the rising of the Dragon Lords, the Dwarven Rage… Ah but I’m old and toothless now an’ it’s no use to me. Take the pot lad, use it well. At least you’ll always be guarenteed a reasonable meal
It is said that the metal cap of her beekeeper’s hat has a magical substance found in enchantment devices.
30 groups of magical swords
Squares of colorful cloth, often enchanted with minor magics to better serve the owner - but, first and foremost, it is merely a kerchief.
A tool for Diviners, a toy for children. These little orbs have many uses.
A timely whistle to save a life.
The Spear of Light is a potent weapon, but those who steal it or do not treat it with the proper respect soon wish that it had never ended up in their hands.
Pantarbe, floating rock, skystone, drifting earth…
Born half in legend, half in cold science, Lightning’s Voice is a carrier of divine wrath in an age without faith.
Obsessions rarely work out for the best, but chaos makes them interesting… -Anonymous
A coward’s ring, Spathi’s Ring of Elusion allows the magi wearing it easy escape from battle, and a parting shot to be remembered by at the same time.
These light daggers are the tools of the priests of Death, bringing Her Mercy to those whom suffer.
An attempt to improve the venerable elixir of haste, there remain a few… kinks to be worked out.
With a huge number of sacrificial victims, another realm long ago secretly bound a Prince of the land spirits, Iorstonn by name, thus ensuring the fertility, and improving the magical defences, of their realm. But binding that Prince to one spot has disrupted the weather and magical patterns (ley lines?) over half the continent. Things have become bad enough that a coalition has been formed to rectify the situation, once divinations have established the cause.
Your party is one of the teams assembled to do the rectification: find the binding object and steal it ("so that we can destroy it here in our realm, of course"...*) or destroy it over there. Presumably the Prince will be grateful to his rescuers and angry at the binders, but with a greater spirit like Iorstonn one can never be sure: such beings are "tricksy".
* Of course, the rulers of our realm might want to control Iorstonn for their own ends...