Even though the Gods struggle so, their achievements are temporary at best.
For all beings must dream, and within those dreams dwell the Dreamer.
Come then and succumb to the lord, come then and enter the realm of sleep.
Come then taste the nectar, made of the tears of the dreamer.
-The 5th verse in the Book of the Dreaming Cult
Harbouring the accumalated memories of generations of the Uluun,it offers either great wisdom or raving insanity.
The Magenta Rose. A keystone item, its presence defines history. It is a rosebush, an Elven construct, a living reminder, which signifies the relationship between two kingdoms at odds.
Lacking in ornamentation, the Black Spear is a relic more than 8000 years old
A staff of great power in the hands off those who manipulate the strands of fate.
The Seven Lords of the Peninsulari each wore a magical signet ring identifying them as a sovereign lord.
Most feared of the Regalia of Dominion, the Ruby Sceptre is a terrifying weapon in the hands of a skilled fire mage.
A legendary relic, suited to base a campaign around, with the power of Creation crystallized in a single milky seed…
The shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal.
The finest creations of the gemsmith Sinnameron, the Stones somehow always manage to find their way to the proper people.
Nobody knows how many were made or who the creator was. It is only known that in need, the blades always appear to those that are worthy. They lift those they choose into places of power and use that influence to rage a millennium old war.
Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.