"I’ve nearly found it! The fabled Tear is almost within my grasp. Tomorrow I will finish my trek across this barren wasteland…" ~Fragmented page of a journal found in the Blasted Lands
The first power cores
The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms… places that need resolution of great threats to the Way.
The lines are drawn.
The final coyn is tossed.
Let the great karmic conflict BEGIN!
Thaumatrium (Yellow,Black & White)
Always wary of the minions of the Lying Ones, for they revel in aberrant actions, and seek only to undo your works and subvert your thoughts. - Excerpt from the Samahhi
An object out of a children’s tale, few regard the Key of the Gods as a real object. But those who hunt for it may be in for more than they bargained for.
Tobbacos, ingridients and mind altering herbs etc.
When L’ruhk was banished to the Nothing Beyond Creation, he returned at the head of a demonic army, wielding a spear black as his corrupted soul.
This scroll contains secrets and conspiricies that would shock the most frequent schemers. Compiled by an order of ‘scholars’ that compiled dirt and furtive information of kings and emperors to use in order to control powerful people. However they eventually paid with the lives of the entire order, but their secrets live on. Secrets that could destroy an empire.
The Egyptian Book of the Dead is a name referring to a set of ancient mortuary spells written on sheets of papyrus. Incidentally, it is also a good example of a campaign defining piece.
A Magic ring, made from the storm shards. It can transform the morality of a person and contain them until the world has forgotten them. In effect it renews a person after their own personal storm.
They stood on the crest of the rise, three men deep. Their banners, Golden Lions Rampant on a split field of red and blue, fluttering on long poles in the wind. They were silent. By some signal, they all began to rush forward screaming their battle roar. Halberd and blade coming open on the move. The enemy line broke under the power of the Lion’s signature charge.
Major Advarete, Memoirs of the Twin Rose Wars 1320 Greenfield Presses
With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.
Magical gem that scrys storms, and allows the wielder to “walk” them.
Long sword built from storm sword shard. Empowered with the force of storm-water.
The weapons of the Ankorill Warriors and their uses.
In Aelfa’s arms, have I left my anvil…
These were the last words of Davyd, the last master alchemist of the Old World, upon his deathbed. For nine centuries many have sought out Aelfa to find the anvil so that they might create weapons of power equivalent to those crafted during the height of the Old World.
Salvation to oneself is bought through the salvation of others…
These are artifacts of an earlier age. The Wells are symbols of a great power, that of the Eternal Flame, now lost to Humanity.
Or is it?
It is only the size of a thumb, but when this spakling stone burns with an inner fire, the destiny of holder changes.
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.