Gadget footlocker for the Cosmic Era, mundane stuff that doesnt need or deserve it's own submission
The Neam Octillio is a crystal data matrix that contains and estimated 10 to the 27th power pages of data, all sourced from the Imbrian dynasty
An Imbrian data cube that houses the formula and schematics for creating a psychic beacon
A large portable data drive that contains all the vital information for creating human clones
Alternate forms of matter
The core of every clever machine is the machine cortex, the droid brain.
A cruiser is a ship capable of extended operations, not requiring regular resupply. Non-Military cruisers are heavy ships operated by megacorps, nations, and other interests, but are not armed.
Another piece of retrotech favored by wastelander nomads, terrorists, and explorers.
Mag Rails rose in prominence across Eurasia after the Resource Wars ended, and remain popular vehicles on the Silk Road and in wasteland areas.
Also known as A10s, synaptic amplifiers are both tools for cognet interface and fashion statements
Also known as PPI or Brain Pumping.
The identification/passport/credit card of the Atlantic Federation/Cosmic Era
Both a sophisticated and ultimately disposable piece of spycraft, and the name of the profession of the people who use them.
It's not enough to be GeneFixxed, everyone has to know that you have the best GeneFixxing possible. The best way to do that is to have it visible.
That's why VendiGeneticia has released it's GeneBrand technology. Customers have the choice of nine different brandings, from the subtle VG brand discretely placed at the customer's request, to the deluxe armband, to the VG enthusiast skin mosaic, popular among our artiste community.
PCs one way or another often end up disturbing tombs and barrows and robbing graves. So what might they find there?
A highly banned and controversial substance in the Cosmic Era
The weapons and methodology of close quarters combat in an era of spaceships, giant robots, and parapsychic powers.
Not all armour works as it should do, and these thirty suits of armour all have something wrong with them. (Until I can get it fixed somehow, only the main page link to this submission is working.)
Thirty books, some the kind you could pick up in your local library, others that are carefully hidden away from the general public for good reasons.
Because calling them armored suits is crass
Stormbound, the ship rolls hard over to once side. All that is not strapped down is tossed violently overboard in a splash of freezing water.
There, on the horizon- a tower. Squat, it stands alone on a tiny island. However, it's the only land in sight, and any more of this ferocious storm will crush the boat to splinters.
Taking shelter within the ornate entryway of the squat tor, the party notes with interest that no signs of life break the silence of the stone tower. As they take another step forward, they realise why.
This is the fabled tower of Brenji, a rich merchant who wished none to share his enormous wealth. He constructed this tower to store his gold- trapped and ready for any potential thieves. But the ingenious pitfalls and scything walls are not the only dangers within the silent walls of the building. A guardian, left behind by Brenji, still stalks these very halls.
A rattling hiss echoes somewhere from below...