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Items » Wand/Staff/ ArcaneView GoldenView HoHNorm

Iain
May 17, 2004
Hits: 5313
Comments: 6
Ideas: 0
Votes: 6 / 4.250000
The Regalia of Dominion    Items  (Wand/Staff/ Arcane)   (Magical)

A set of mighty jewelled artefacts, each keyed to one of the eight domains of magic. Once wielded by the Lords of the High Council of Linnarson, today they have been scattered to the four winds: some lost, some destroyed, and some in the hands of the mighty.

Shadoweagle
May 3, 2004
Hits: 5882
Comments: 12
Ideas: 0
Votes: 9 / 4.111111
The Window of the Mind    Items  (Wand/Staff/ Arcane)   (Cursed)

The tale of King Shorthold and The Window of the Mind

Magus
January 26, 2004
Hits: 3947
Comments: 3
Ideas: 0
Votes: 12 / 3.000000
The staff of internal pain    Items  (Wand/Staff/ Arcane)   (Cursed)

An item that puts a horible curse on the victims of its spell.

Haethar Silverfire
January 13, 2004
Hits: 3403
Comments: 4
Ideas: 0
Votes: 5 / 1.600000
The Shard of Thaeron    Items  (Wand/Staff/ Arcane)   (Cursed)

A broken shard of mystical powers.

Exit
December 30, 2003
Hits: 3920
Comments: 4
Ideas: 0
Votes: 7 / 3.642857
Call of the Storm    Items  (Wand/Staff/ Arcane)   (Magical)

Warstaff (Warhammer/staff combo).  Call of the Storm is five feet even.  It is an archmage’s staff that has been modified into the Warstaff by adding a Warhammer’s hammerhead and infused with magical reserves.

Magus
December 16, 2003
Hits: 3760
Comments: 6
Ideas: 0
Votes: 13 / 3.461538
Kalahars' Gem    Items  (Wand/Staff/ Arcane)   (Magical)

Elementalist have commonly used jems to further their powers over nature.

Pieh
December 4, 2003
Hits: 3647
Comments: 3
Ideas: 0
Votes: 7 / 3.571429
Staff of Rope Command    Items  (Wand/Staff/ Arcane)   (Magical)

This Staff is a blessing to any travelers who frequently use rope or need rope.

Agar
November 7, 2003
Hits: 7834
Comments: 16
Ideas: 0
Votes: 15 / 4.233333
Stink Stick    Items  (Wand/Staff/ Arcane)   (Magical)

A staff that was supposed to give control over all the elements was horribly warped by a misspoken incantation.

elfkin
November 4, 2003
Hits: 5261
Comments: 7
Ideas: 0
Votes: 6 / 1.833333
Staff of Dragoonias    Items  (Wand/Staff/ Arcane)   (Villanous)

This staff is equally powerful the the staff of Leviadan.  The differences are that it is an evil craft, those who are not already evil shall be currupted should the staff stay in the possesion of good men to long.  The trait that gave it it’s name is that it gives you "TEMPORARY" controle over the minds of dragons and griffins.

manfred
August 12, 2003
Hits: 4417
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
The Orb of Many Talents    Items  (Wand/Staff/ Arcane)   (Magical)

Most Orbs study humanoids in one way or another. But only one makes this a full-time job, in its own way…

Almar
August 4, 2003
Hits: 8019
Comments: 13
Ideas: 0
Votes: 10 / 3.250000
The Staff of the Traveling Wizard    Items  (Wand/Staff/ Arcane)   (Magical)

This is the staff used by the Traveling Wizard on his journeys. It is a powerful staff with a past even older than the wizard who carries it. This item has a past, and there is more to it than meets the eye.

MoonHunter
March 29, 2003
Hits: 4827
Comments: 4
Ideas: 0
Votes: 6 / 3.666667
The Storm Globe    Items  (Wand/Staff/ Arcane)   (Sentient)

The Storm Globe is the avatar of the Druidic Storm God. Besides being the mouthpiece of the God, it allows the Druid council or high Druid to manipulate the weather anywhere in the world. Little to the Druid’s know, this orb was created by Corvus the Mad.

Agar
March 25, 2003
Hits: 5731
Comments: 9
Ideas: 0
Votes: 11 / 2.545455
Eastern Rabbit's Staff of Doom    Items  (Wand/Staff/ Arcane)   (Magical)

Tired of losing followers to inept searchers, The Eastern Rabbit decided to *motivate* searchers to find the hidden eggs.

This item is Silly.

MoonHunter
March 24, 2003
Hits: 6707
Comments: 4
Ideas: 0
Votes: 9 / 4.333333
The Orb of Corvin    Items  (Wand/Staff/ Arcane)   (Sentient)

The Orb of Corvin is a powerful, though unwieldy, magik item in the hands of a magik user. It allows one to view the world, see where trouble is brewing, and cast spells on the area being viewed as if you were there.  Unknown to most, this legacy of Corvus, has its own agenda.

MoonHunter
March 24, 2003
Hits: 5944
Comments: 3
Ideas: 0
Votes: 4 / 4.000000
The Dark Eye    Items  (Wand/Staff/ Arcane)   (Sentient)

The Dark Eye is an immortal intelligence bound in a mystic staff, a legacy of Corvus.  From its hidden place, it influence the world for its own purposes and the purposes of its Dark God.

Kassil
February 26, 2003
Hits: 12132
Comments: 10
Ideas: 0
Votes: 6 / 3.666667
Siel'zar    Items  (Wand/Staff/ Arcane)   (Villanous)

In the depths of a forgotten dungeon lies a staff containing immense power - and a cold, calculating mind, seeking to rule the cosmos…

Erik
February 25, 2003
Hits: 7067
Comments: 13
Ideas: 0
Votes: 12 / 3.125000
Mana Orb    Items  (Wand/Staff/ Arcane)   (Magical)

A magical item that comes in great use.

Strolen
January 4, 2002
Hits: 5552
Comments: 9
Ideas: 0
Votes: 7 / 4.500000
Wolf    Items  (Wand/Staff/ Arcane)   (Heroic)

A well worn plain staff made from oak. Gives who holds it the power to track as a wolf.

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Random Idea Seed View All Idea Seeds

       By: Alexia

A group of individuals* gather up and search for, "The rod of Lordly Might." Here's the catch, no just any individual is welcomed. There will be a meeting on sundown* in an old bar. As it is, a war is going on between the Eastern Front, and the Western Front. The bar/tavern is in the middle of both lands.
On the same night of the meeting, there's another meeting with the Red Rose (Eastern) and the Black rose (Western).

Once on the mission, there will be other individuals met and given information... there will not be an easy destiny, but nonetheless and adventure to remember.

***
I used INDIVIDUALS for the fact that you can be any species (just keep away from the elemental and supernatural creatures.). Here are some suggestions: Vampire/ress, Adhiel (Elf), Half-Adhiel (Half-Elf), Orc, Human, Half-Human...
Please do not be: Orc, Troll, Frost/Forest/Urban/Dessert Monsters, Giants, and Titans. Note that you can still be one, just preferably not one.

I used SUNDOWN for a realistic reason (Vamps, Giants, and others meet at night). You don't meet someone who works for the Eastern/Western Kings during the day. I expect some drunks, bar fights, and bloodshed in the story. Mild or no Language is acceptable (unless unexceptable by the MODS).

Ideas  ( Plots ) | March 31, 2005 | View | UpVote 0xp


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