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Pieh
November 8, 2008
Hits: 2133
Comments: 10
Ideas: 0
Votes: 6 / 4.083333
Emergency Steam Injector    Items  (Wand/Staff/ Arcane)   (Magical)

A metal tube with a shiny red button just begging to be pressed; also a potent steamtech tool.

Cheka Man
July 17, 2008
Hits: 1883
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
The Haracon Fire Stave    Items  (Wand/Staff/ Arcane)   (Magical)

The Haracon Fire Stave can either be a fearsome tool of fire, able to incinerate it’s owner’s foes, or a very handy if heavy club.

Scrasamax
January 21, 2008
Hits: 2154
Comments: 6
Ideas: 0
Votes: 6 / 3.416667
Dove Whistle    Items  (Wand/Staff/ Arcane)   (Magical)

A timely whistle to save a life.

Dragonlordmax
November 12, 2007
Hits: 7282
Comments: 25
Ideas: 40
Votes: 12 / 4.333333
Magic Candles    Items  (Wand/Staff/ Arcane)   (Magical)

Candles aren’t just for lighting, anymore.

Scrasamax
October 25, 2007
Hits: 4576
Comments: 8
Ideas: 0
Votes: 5 / 4.100000
Grith's Staves    Items  (Wand/Staff/ Arcane)   (Magical)

Also known as the Staff of the Bodyguard

Pieh
October 21, 2007
Hits: 1760
Comments: 7
Ideas: 0
Votes: 5 / 3.500000
Staff of Stasis and Launching    Items  (Wand/Staff/ Arcane)   (Magical)

"First, he pointed that giant metal rod at me and out came a glass vial, it exploded next to me! Next thing you know, out comes a friggin’ bear! Then, as if that wasn’t bad enough, he sticks it in the ground. It expands and he walks into it to get a snack!" - Xzud, Experimental Arms Dealer.

Cheka Man
October 5, 2007
Hits: 2777
Comments: 9
Ideas: 0
Votes: 8 / 3.625000
Staff of the Swarm    Items  (Wand/Staff/ Arcane)   (Magical)

The Staff of the Swarm is a potent artifact in the right hands, but few can truely control what they summon.

MoonHunter
September 10, 2007
Hits: 1024
Comments: 0
Ideas: 0
No votes
Cantrip Gloves    Items  (Wand/Staff/ Arcane)   (Magical)

[Cantrip Gloves] are magical items that can be loaded with upto five cantrips.

Scrasamax
August 21, 2007
Hits: 6205
Comments: 11
Ideas: 5
Votes: 6 / 4.250000
Staves of Servants    Items  (Wand/Staff/ Arcane)   (Magical)

A compilation of magical staves that summon servants.

Pieh
February 5, 2007
Hits: 2213
Comments: 5
Ideas: 0
Votes: 5 / 3.300000
Wand of Illusory Sound    Items  (Wand/Staff/ Arcane)   (Magical)

Ever hear a noise you just can’t pinpoint? Ever have that buzzing in your ears? If yes, you may have been the victim of a Wand of Illusory Sound!

Scrasamax
January 6, 2007
Hits: 3382
Comments: 11
Ideas: 0
Votes: 8 / 4.500000
Phlogiston Rod    Items  (Wand/Staff/ Arcane)   (Magical)

Manufacted during the heyday of the Old World, these rods contain the elemental power of flame.

CirrusWind
December 26, 2006
Hits: 3180
Comments: 16
Ideas: 0
Votes: 6 / 3.416667
Rod of Rod Control    Items  (Wand/Staff/ Arcane)   (Magical)

A rod… that can control other rods?  Sounds great… if it works.  And if you can find it.

Scrasamax
October 2, 2006
Hits: 3780
Comments: 11
Ideas: 0
Votes: 10 / 3.600000
Flask of Fire    Items  (Wand/Staff/ Arcane)   (Magical)

I need a light for my pipe, pass me a flask of fire, mate.

axlerowes
September 30, 2006
Hits: 3479
Comments: 11
Ideas: 0
Votes: 6 / 3.083333
Imperial Nomar Bracers    Items  (Wand/Staff/ Arcane)   (Magical)

Bracers that a serve as a battery for magical energy.

Cheka Man
September 7, 2006
Hits: 4053
Comments: 11
Ideas: 0
Votes: 4 / 3.500000
Rykov's Leveler    Items  (Wand/Staff/ Arcane)   (Magical)

There was a mage once who dreamed of magic being there for everybody, and with his "Leveler" wand he might well have turned his dream into reality.

manfred
August 24, 2006
Hits: 4498
Comments: 8
Ideas: 0
Votes: 4 / 4.625000
Helm of Prophecies    Items  (Wand/Staff/ Arcane)   (Magical)

A misnamed and probably overrated item, a topic of many a rumour to the folk of King Stymian. They all say it can foretell future, none is certain how.

Cheka Man
June 30, 2006
Hits: 3014
Comments: 8
Ideas: 0
Votes: 7 / 4.000000
Coloman's Eye    Items  (Wand/Staff/ Arcane)   (Magical)

It was one of the most hated rulers, King Coloman the Horrible,who had this beautiful Quartz orb made. He thought he would be able to see into the future, and he did, but due to his greed, he did not know the horrible fate that awaited him.

Drackler
March 31, 2006
Hits: 7825
Comments: 28
Ideas: 0
Votes: 6 / 2.916667
Rod of Age Switching.    Items  (Wand/Staff/ Arcane)   (Magical)

The things you could do just by pointing…

MoonHunter
February 8, 2006
Hits: 14954
Comments: 16
Ideas: 9
Votes: 1 / 4.000000
orbs - Orbs - ORBS!    Items  (Wand/Staff/ Arcane)   (Magical)

Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level. While many were "mighty", there were a large number of lesser and trivial orbs and trinkets. This is their scroll

EchoMirage
December 11, 2005
Hits: 5975
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
The Fulminant    Items  (Wand/Staff/ Arcane)   (Magical)

Within the chest of a wizardly tool, there beats a Shard heart, deeming the master a fool.

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Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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