Thirty Scepters, some of them items of great magical powers, others mere symbols of office, and one or two that are more a bane then a boon to their owners.
Collection of Arcane rings
A relatively common magical item from the city of Lionguard
The Staff of the Flame Eagle
Slow and meticulous, Heathen had a great deal to prove to the other witches of her coven. So, she set out to do the impossible: the wand of death.
Of all the Kings' Items, this one is rarely spoken of in this day and age. Also known as Kingsbane, this staff has a very dark history indeed.
Wizards have unique needs while traveling in adventuring parties that are often difficult to overcome. Many interesting and unusual solutions have been created to deal with the specific needs of an adventuring wizard.
Many wizards find having a study or wizards tower of some sort quite useful for the collection and storage of spells and other knowledge. Rhojin decide to share his tower with his sparrow familiar, Gebs, in an unconventional way.
The magical tool of a forgotten sect, the spinneret stylus' power may bring as many troubles than it solves.
A symbol of desired peace among the Flame and the Frost. The White Fang is a amplifier of chill winds and a pacifier of burning hearts, in the right hands.
Mr James Grimes was a wizard and inventor of some note whose main job was casting small spells to repair things or create minor magical items. On his days off he would sometimes visit the local courts to watch people on trial and thought;what if there was a simple way to tell who was good and who was evil? Would that not save time and money? And so he came up with the idea of the Demon Spectacles to tell the good from the bad.
"Goblin Sorcerery? That's bullcrap. A Goblin couldn't enchant the backside of a sick goat to- Well, you get what I'm saying."
The most difficult thing in life is to know yourself. - Thales
When dealing with ghosts and the Undead in general, the right Spirit Lantern might make all the difference between a successful encounter and ending injured or even worse, dead or possessed. Here are a few of the most useful...
A crude stone cup, the type used by giants and hags.
It does not look very impressive, a stick carved out of baobab wood, with sigals all down it that were covered in gold leaf once, and a whisk of horse-tail upon it. Yet whoever carries this finds it really keeps the insects away. Most people have no idea just how much power it really contains within it...
Many magic staffs shoot rays of disintegrating acoustics or summon laser elementals. The Staff of Seryl gets you pregnant.
Unless you are a dude, of course.
If you need bait in a hurry and the ogres won't get out of the way, you need the Chum Bucket
A key tool of the Necromancers of Light, the Soulbinder eases the difficulty of resurrection.
A boon to theives, this can be used to replace items with duplicates, which means that the shoplifter or the sneak-thief can go about his or her work in safety with little chance of discovery, provided he or she takes care when stealing.
Wytchwolde-Under-Ash, once a great Thorpe, was razed to the ground by the ruthless, and truth told more than slightly deranged, Porcelain Princess and her henchmen, the Purifiers. When the flames had at last subsided, and a kaleidoscope of swirling, dull-gray ash choked the sky, nine hundred acres of old growth iron spruce, black larch and weeping birch, was burned to utter cinders, along with the entire coven of witches comprising the Sisterhood of the Silver Teat.
Now, centuries later, the forests are somewhat re-grown, and the town of Foolswater stands where Wytchwolde-Under-Ash once did. It is said that even to this day, one can still find ashes in the otherwise potable well-water of this village. Once a year during the Winter Solstice, the “Ash-Wind” comes to Foolswater, a suffocating black cloud that passes quickly but leaves dead birds and animals in its wake, darkening the trees, and staining the sky with black snow. The inhabitants of the village know better than to be caught outside during the day-long Ash-Wind. Everyone is locked snugly inside, singing old hymns that curse and re-curse the burned witches who once called this place home.