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Scrasamax
November 23, 2017
Hits: 213
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Staff of Famine    Items  (Wand/Staff/ Arcane)   (Villanous)

A cursed and terrible relic

Scrasamax
June 2, 2015
Hits: 1108
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Iron Muse    Items  (Wand/Staff/ Arcane)   (Villanous)

A horrific device only employed by the most black hearted of magic users.

Scrasamax
January 5, 2014
Hits: 1040
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Rod of Ashirkelenge    Items  (Wand/Staff/ Arcane)   (Villanous)

Crafted from the leg bone of the slain wyrm Ashirkelenge, this rod has tremendous magical power in the right hands.

Chaosmark
September 10, 2013
Hits: 1862
Comments: 8
Ideas: 0
Votes: 8 / 3.625000
Reliquary of the Rotting Legion    Items  (Wand/Staff/ Arcane)   (Villanous)

An ornate reliquary box, covered in fine metalwork that twists the eye and causes headaches.

valadaar
June 29, 2007
Hits: 3799
Comments: 5
Ideas: 0
Votes: 2 / 3.500000
Wands of Soul Rending    Items  (Wand/Staff/ Arcane)   (Villanous)

The Wands were created by the Aldruku as a weapon to finally destroy their Nyorian enemies.

Siren no Orakio
February 27, 2006
Hits: 6983
Comments: 14
Ideas: 0
Votes: 9 / 4.666667
Censer of Mal'Mennoth    Items  (Wand/Staff/ Arcane)   (Villanous)

Be wary, adventurer, of the smoke of Mal’Mennoth, that dread, choking cloud that blots out the very sun! Be wary, adventurer, of the demon’s dread shadow, of the things that prey on your mind!

Mourngrymn
December 5, 2005
Hits: 4881
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
Scepter of Inganno    Items  (Wand/Staff/ Arcane)   (Villanous)

You should feel proud today, knowing that you will be the reason why another person will live. Why they will escape the brink of death and be able to heal all injuries. This is a great thing and you should feel elation knowing because of you, they will live. Unfortunately you must die for them to live; such is the way of the world.

-Inganno - Follower of Caedmon, Alchemist of Shadow

1-Hit Wizard
January 3, 2005
Hits: 4984
Comments: 8
Ideas: 0
Votes: 6 / 2.416667
Staff of the Dark Anagog    Items  (Wand/Staff/ Arcane)   (Villanous)

This creation of Necromancy allows a true Necromancer access to certain powers engineered specifically for the spread of the practice.  Created in the Forgotten Realms, a mysterious item ideal for the young or old.

Full Powers and the Full History of the item are included.

Cheka Man
September 30, 2004
Hits: 5936
Comments: 9
Ideas: 0
Votes: 18 / 4.444444
Trotter's Wand of Unfair Trade    Items  (Wand/Staff/ Arcane)   (Villanous)

Day in and day out the library and labs Robert was always about. When questioned of his motions, he explained he was fetching his master’s potions, but secretly crafting a wand is what he pained. In the end an ebony wand was made, it would be known later as Trotters Unfair Trade.

elfkin
November 4, 2003
Hits: 5959
Comments: 7
Ideas: 0
Votes: 6 / 1.833333
Staff of Dragoonias    Items  (Wand/Staff/ Arcane)   (Villanous)

This staff is equally powerful the the staff of Leviadan.  The differences are that it is an evil craft, those who are not already evil shall be currupted should the staff stay in the possesion of good men to long.  The trait that gave it it’s name is that it gives you "TEMPORARY" controle over the minds of dragons and griffins.

Kassil
February 26, 2003
Hits: 13565
Comments: 11
Ideas: 0
Votes: 7 / 3.714286
Siel'zar    Items  (Wand/Staff/ Arcane)   (Villanous)

In the depths of a forgotten dungeon lies a staff containing immense power - and a cold, calculating mind, seeking to rule the cosmos…

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Random Idea Seed View All Idea Seeds

When The Wind Blows

       By: Murometz

One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?

Ideas  ( Plots ) | February 17, 2006 | View | UpVote 1xp


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