He was frantically pointing towards the glowing mountain. “We need to cast The Spell!”, Bothar screamed!
I held up the scroll we all had risked our lives to get. “Nobody can cast this spell without a prepared mystic space and ritual equipment. It would be suicide,” I said. “Not even him,” I jerked my thumb towards the Magi who smiled slyly.
Silently, he unstrapped that bolt of cloth he had been carrying since I had known him. He unfurled it, tamped it down, with small spikes, pulled a small apothecary chest out, placed and lit four candles on the cloth, drew some lines with some handy chalk, unpacked his remaining tools, then he held his hand out expectantly for the scroll. It took a fraction of a candle mark.
“Solomontic Rug,” he said quietly. “The key to mastery is knowing and having the right tools, be they physical, mental, or magical, and having them ready when you need them.”
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.