He was frantically pointing towards the glowing mountain. “We need to cast The Spell!”, Bothar screamed!
I held up the scroll we all had risked our lives to get. “Nobody can cast this spell without a prepared mystic space and ritual equipment. It would be suicide,” I said. “Not even him,” I jerked my thumb towards the Magi who smiled slyly.
Silently, he unstrapped that bolt of cloth he had been carrying since I had known him. He unfurled it, tamped it down, with small spikes, pulled a small apothecary chest out, placed and lit four candles on the cloth, drew some lines with some handy chalk, unpacked his remaining tools, then he held his hand out expectantly for the scroll. It took a fraction of a candle mark.
“Solomontic Rug,” he said quietly. “The key to mastery is knowing and having the right tools, be they physical, mental, or magical, and having them ready when you need them.”
The PCs are walking along the road, when suddenly a bunch of bandits attacks. The player's dismiss it has just a random encounter, when they find an ornate ring on the leader, obviously out of place with the seemingly poor bandits, who could only afford cheap leather and weapons. This ring has a symbol on it, which, if researched, sets the PCs on a quest. And from then on, the players don't look at random encounters the same way...