Thirteen hundred years ago, a mad powerful wizard had an estate in the area that became the county of Corvis. Over his 800 year span, he created thousands of magikal items of various types and power level. While many were "mighty", there were a large number of lesser and trivial orbs and trinkets. This is their scroll
Within the chest of a wizardly tool, there beats a Shard heart, deeming the master a fool.
Though it is a called a trident, it is actually a magic sword of the truest type. It is a mystical device used in ritual magic.
This beautiful golden staff has caused many a man or woman to become lost for words…
Why call a staff a sword? No accident, I assure you. A sword strikes people down, injuring thier life. Danrick’s Sword injures the victims lives, to be sure, but a bruise from an old man’s stick is only the beginning of thier woes.
One of the most powerful relics of the persecuted People of the Coral is the Saviour, a beautiful multi-coloured coral trident that has saved them more then once from total destruction in the wars of the past,and was given to them by their goddess…
Needing to speed up magical item creation, Phillip Thornblood made this staff to glue, bind, weld, melt, or even smash things together.
These items, potent wards against spirits, were once commonplace. Following the end of the old Empire the methods of their manufacture was lost and none new have been made in the intervening centuries.
Oft overlooked, and moreso understaffed, the majordomo of Jesolo Manor sought out a sorcerous cousin to craft for him some sort of charm or spell to aid him in the maintainence of the sprawling manor. A six foot staff of twisted oak was his prize.
An item that can be used at any distance when the wielder is in favor with the owner that allows the user to cast spells, even in a null-magic zone.
A powerfull Orb made by Hardom, the Elven god of the crafting of magical items. Its porpose was to stop the constant requests by the Elves.
Long ago there was a cult who worshipped Bast, the fickle goddess of Felines. Their temple has fallen, and the cult dispersed and all that remains is a silver wand adorned with the holy symbol of bast, a cat with emeralds for eyes…
The staff is beautiful to look at, made of pure ebony wood with a large diamond set at the top and rusted iron buttons along it’s side. It gives off an aura of very powerful magic.The ebony is scarred by a hit from a sword of some kind.
A set of mighty jewelled artefacts, each keyed to one of the eight domains of magic. Once wielded by the Lords of the High Council of Linnarson, today they have been scattered to the four winds: some lost, some destroyed, and some in the hands of the mighty.
Warstaff (Warhammer/staff combo). Call of the Storm is five feet even. It is an archmage’s staff that has been modified into the Warstaff by adding a Warhammer’s hammerhead and infused with magical reserves.
Elementalist have commonly used jems to further their powers over nature.
This Staff is a blessing to any travelers who frequently use rope or need rope.
A staff that was supposed to give control over all the elements was horribly warped by a misspoken incantation.
Most Orbs study humanoids in one way or another. But only one makes this a full-time job, in its own way…
This is the staff used by the Traveling Wizard on his journeys. It is a powerful staff with a past even older than the wizard who carries it. This item has a past, and there is more to it than meets the eye.
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.