The proud dwarven Captain Dugfar stood atop his mighty machine of magic and stone looking down the mountain they had just emerged from; letting the wind whip his beard over his shoulder… "This is a proud day for the Dwarves!" He bellowed. "...and this is just the start!"
Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.
A mid-sized sailing ship with an embedded Shard of the Storm.
A world reknown jester was no fool when his mis-applied one of his amusing spells to create a unique way to carry his loot.
As the players travel along the trail, they notice a bear in the woods, following thier moves. It does not make any agressive moves, but neither does it leave. As daylight fades, the players need to decide what to do. Is it a spirit guide, or gaurdian to the forest; is it a lycanthrope, or being controlled by evil spirits; or is it just a curious bear?