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Scrasamax
March 2, 2015
Hits: 611
Comments: 2
Ideas: 1
Votes: 1 / 4.500000
Ark Class    Items  (Transports)   (Campaign Defining)

The Ark Class ship formed part of the three-fold survival plan of the wealthy and powerful of the Petroleum Age. The other two legs of the plan were the arcologies, and space habitats.

Cheka Man
January 16, 2015
Hits: 552
Comments: 7
Ideas: 1
Votes: 5 / 3.300000
7 Trains    Items  (Transports)   (Campaign Defining)

Seven trains that the PCs might one day need to travel openly on, sneak onto, wreck or rob,

Scrasamax
September 22, 2014
Hits: 566
Comments: 5
Ideas: 0
Votes: 3 / 2.833333
Civilian Craft in the Cosmic Era    Items  (Transports)   (Campaign Defining)

Breakdown of large civilian craft in the Cosmic Era

Scrasamax
September 22, 2012
Hits: 950
Comments: 2
Ideas: 0
Votes: 2 / 4.250000
Chalopin-Barkin Industries of Mars    Items  (Transports)   (Campaign Defining)

A joint French-Canadian company, Chalopin-Barkin of Mars is one of the pre-eminent manufacturers of space mining equipment and exotic vehicles.

Scrasamax
June 23, 2012
Hits: 1303
Comments: 4
Ideas: 0
Votes: 1 / 4.000000
A-Pod Racer    Items  (Transports)   (Campaign Defining)

The blisteringly fast race cars of the future

wildcorn
January 19, 2006
Hits: 3870
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
Stormwalker's Eye    Items  (Transports)   (Campaign Defining)

Magical gem that scrys storms, and allows the wielder to “walk” them.

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       By: CaptainMayday

When running a new party, get around the question of plot density by having the first discovery to be a deck of fate, or whatever you call it. If you use a real deck, you should definitely stack it to have the desired outcome, which is to curse the party to attract weird things to happen and involve them. This should not be told to the players at the time, so that they won't just up and try to get themselves 'decursed'. Though quite why they would want to is beyond me.

Ideas  ( Items ) | May 18, 2005 | View | UpVote 0xp


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