And so Blinkly opened his newly crisped mouth and replied.
“I think toast would be an appropriate description.”
That there is a big gun, partner…
Sure is. Feeling lucky?
An item of legend, that may not even exist. But many still desire it, and many fear its possible use.
“Bah!” The bowman cried, for his bow had fallen apart in his very hands, after firing but one arrow! “Wait until I get to that weaponsmith. These arrows are obviously cursed!” The bowman discarded the quiver of 200 arrows by the road, where scavengers found it, and each separate arrow went their own ways with different owners, as time passed. Some found them cursed. Others, found that they may not be as cursed as one thinks.
A true weapon of Light, crafted by the master craftsman Elriada for the coming of age of Anlara, heir of the forest elves. When rejected by Anlara, Elriada laid his curse upon the Longbow, ensuring that this mighty weapon would be truly valued by its users.
A missile ment for a presant or future based RPG
Three shuriken carved from the skull of a dragon, they say they never miss the heart…
A magical arrow made by a evil group whose meeting place was in a dangerous old forest. They called themselves the “The Circle of Hell”. This group included members of varied skills and racial background but were dedicated to one thing, the summoning of hell’s highest mountain to our home plane…
An over sized blowgun with a matching specialized bag of holding. This blowgun is halfling made and it should be noted that “whiffle” is the halfling word for gerbil.
Tinker Gnomes go to war! Unveiling their new super weapon, the tinker gnomes are able attack at ranges greater than some light balista with a crew of one man! Goblin leaders refuse to comment on any causalties, but eye witness reports suggests the weapons are deadly.
A vicious murder happens in a town that the party happens to pop in at. Under heavy suspicion as they are strangers, the party is forced to discover the perpetrator or have their reputations blackened, especially as more and more murders occur in the town, and mysteriously stop and restart when the party leaves to go kill off that evil necromancer who kidnapped the princess.
The only problem is that a demon, possessing one of the party, is the perpetrator. And the demon makes no signs that its living in the PC's head.
In fact, for all the party knows (except for the possessed person's), their companion is an evil murderer.
Do they try and execute their friend as he's a vicious murderer, and no evidence points to demonic posession? Or do they flee town with him, trusting him, and have their reputations destroyed?