Made out of the tail-hairs of a Girsh. Enhances perception.
You can’t tell safe water from bad, well unless there is a pile of rotting bones in it with not a scrap of flesh left on ‘em and then it’s pretty obvious.
PVT. Quinn, memoirs
When you face a foe in desperate life-or-death combat, there’s nothing like getting good and liquored up first…
A typical wand with offensive capabilities (magic missiles, fire, fireball, lightning bolt) that was either damaged in combat or made just under par. When the wand is discharged, there is a 1 in 4 chance that it fires an additional 1d6 charges simultaneously or in rapid succession. Wands that shoot fire may incinerate innocents and friendlies, or burn whole buildings and even villages down. Those which shoot fireballs have a considerable radius, and lightning bolts that bounce upon contact with ground and stone can cause catastrophic random collateral damage. Those who have paid large sums for such a device may go seeking a refund, possibly even retribution.