Falconry and Hawking has been important skill in a variety of places through out history. It is the sport of nobles and nomads, and many in between. In some places and times, Raptors are bonded to people, using their magic connection to everyones benefit. It is only natural that magical items connected to raptors and Hawking came into existence.
A shadow shrine is an elegant solution to a complicated problem for those that are Godsworn.
Yes my child, the pig can see the winds, and will tell you of the storms.
This is a Quest Submission for the Shards of the Storm Quest.
The shards of Typhoon and Monsoon were recognized by the Wind and Sky, and so the lands beneath them permitted them to exist, and thus remembered, so they continue to exist.
But what of the shards themselves? When the hands of mortal interfere with the Gods, woe to thee who believes them worthy.
The Rod of Arcane Power is saught after by wizards everywhere as a source of limitless power. The Rod of Arcane Might is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.
Archaeologists have long wondered about the origins of “cup and ring-marked stones”, the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age.
This strange tobacco mixture that natives of Ankorill use
for both traditional ceremonies and everyday events.
A simple net made of strong jute,this otherwise innocous looking object when combined with the amazing Ahal paste used by the tribsemen of the Powi,can be a serious threat to any warrior who finds himself menaced with this traditional Powi wepaon.
These are the items magic-users and alchymists would be really creating: minor, useful, and easy to sell.
It is a box of fairly standard children’s toys. There are dolls, blocks, carved knights and animals. Everyone will think, “Oh I had one of those when I was young.”
“He looks so regal in his riding gear, carrying his riding crop.” “He looks good without it. He always carries his crop too. He just loves riding.”
This is a large, heavy mask of Ahursian make, made with tarnished gold and lapiz-lazuli, as well as ivory. It has the appearance of a great crocodile head.
“And now Ladies, Lords, and Gentlemen,” I bring your attention to Lot 15. This is nice collection of goods that I am sure you will find interesting. If you see anything that peaks your interest, buy it and the entire lot for cheap. Now I start the bidding at .....”
“And now Ladies, Lords, and Gentlemen,” I bring your attention to Lot 14. This is hodgepodge of personal effects that I am sure you will find interesting. If you see anything that peaks your interest, buy it and the entire lot for cheap. Now I start the bidding at .....”
“Hey! That’s Mine!” “Well, you can not prove that. However, we are selling it today.”
Inspired by Ria Hawk’s Mirror of Doom, this thread is for items that could be found in a Garage Sale from Hell.
Some games are played to be won, others can only be lost.
The Korinthan Master Thieves employ the Cracker Powder as a form of safeguard: An alarm system warning them of approaching guardsmen and their like
This Codex is for classes or types of magic weapons, rather than specific items. These are not “one of a kind” items. These are enchantments that are “common” in the magic community (or were common at one time), so you will encounter a number of these weapons.
A rather non-descript burlap sack with some interesting qualities.
The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.