The Sextant of the Soul is a potent magical artifact that can only be found within the dreamscape.
Misery, trouble and general bad luck will dog all who drink from the seemingly wonderful Goblet of Sin…
With the application of kinetic energy, this shard radiates the aura of worry, fear, and doubt that the fiercest storms bring.
Falconry and Hawking has been important skill in a variety of places through out history. It is the sport of nobles and nomads, and many in between. In some places and times, Raptors are bonded to people, using their magic connection to everyones benefit. It is only natural that magical items connected to raptors and Hawking came into existence.
A shadow shrine is an elegant solution to a complicated problem for those that are Godsworn.
Yes my child, the pig can see the winds, and will tell you of the storms.
This is a Quest Submission for the Shards of the Storm Quest.
The shards of Typhoon and Monsoon were recognized by the Wind and Sky, and so the lands beneath them permitted them to exist, and thus remembered, so they continue to exist.
But what of the shards themselves? When the hands of mortal interfere with the Gods, woe to thee who believes them worthy.
The Rod of Arcane Power is saught after by wizards everywhere as a source of limitless power. The Rod of Arcane Might is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.
Archaeologists have long wondered about the origins of “cup and ring-marked stones”, the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age.
This strange tobacco mixture that natives of Ankorill use
for both traditional ceremonies and everyday events.
A simple net made of strong jute,this otherwise innocous looking object when combined with the amazing Ahal paste used by the tribsemen of the Powi,can be a serious threat to any warrior who finds himself menaced with this traditional Powi wepaon.
These are the items magic-users and alchymists would be really creating: minor, useful, and easy to sell.
It is a box of fairly standard children’s toys. There are dolls, blocks, carved knights and animals. Everyone will think, “Oh I had one of those when I was young.”
“He looks so regal in his riding gear, carrying his riding crop.” “He looks good without it. He always carries his crop too. He just loves riding.”
This is a large, heavy mask of Ahursian make, made with tarnished gold and lapiz-lazuli, as well as ivory. It has the appearance of a great crocodile head.
“And now Ladies, Lords, and Gentlemen,” I bring your attention to Lot 15. This is nice collection of goods that I am sure you will find interesting. If you see anything that peaks your interest, buy it and the entire lot for cheap. Now I start the bidding at .....”
“And now Ladies, Lords, and Gentlemen,” I bring your attention to Lot 14. This is hodgepodge of personal effects that I am sure you will find interesting. If you see anything that peaks your interest, buy it and the entire lot for cheap. Now I start the bidding at .....”
“Hey! That’s Mine!” “Well, you can not prove that. However, we are selling it today.”
Inspired by Ria Hawk’s Mirror of Doom, this thread is for items that could be found in a Garage Sale from Hell.
Some games are played to be won, others can only be lost.
A desolate region is almost entirely without normal vegetation. Local plants are able to unroot themselves and crawl along the ground in search of water and fertile soil. The inhabitants fence their crops in to keep them from wandering off and put heavy stone thresholds in the doorways of their huts to keep wayward plants out.
The plants sense by chemical cues, lacking sight or hearing, and tend to avoid herbivores or anything that smells of "dead plants". Characters with horses are likely to be unwelcome among the locals.