The Nine Coyns are Items of Destiny. Created long ago as tools of resolution, echos of the primal set have been found in other realms… places that need resolution of great threats to the Way.
The lines are drawn.
The final coyn is tossed.
Let the great karmic conflict BEGIN!
As any adventure seeking traveler who is worth his salt will admit, magic is sometimes a necessity. Many a quest has been in search of powerful magic items. To this end, many a life has been cut short in a wide variety of ways.
By Merlin’s Beard!
In some ways, the Dwarves of Urek were ahead of their time. Masters of metallurgy and alchemy, they had numerous technologies the human kingdoms were unaware of.
"When travelling between the Hanaset towns of Setahal and Timuhal I noted a strong odor of rotting plants emanating from our trusty Hanaset guide Sehetuma. Now, the Hanaset are a festidious people and I was somewhat suprised by this. However, I kept my own consul, seeking not to offend.
The ancient sages knew: To see beyond the veils of Death, you must become as one dead.
For as long as there have been possessions, thieves have tried to steal them, and others have tried to protect them. With the discovery of magic, however, the protection of wealth took a sharp turn for the deadly. Not to be outdone, thieves learned the magic arts, and so the cycle began anewÃ¢?Â¦ (History and its Patterns, Magnus Blackjack)
The items exemplary of the Swollen Shadow Codex
Nobody, as long as he moves about among the chaotic currents of life, is without trouble.
- Carl G. Jung
“Malghoul Etra Galad Morta, Malghoul Etra Galad Morta!” This booming chant repeats itself over and over; I clutch my head wishing it to end. Physically it doesn't cause me pain, but my brain seems to want to explode from some unseen pressure. Wait something is happening, the bloodied mist has finally settled and I feel refreshed from my hard days. I wonder what this bloodied chalice has in store for me.
-Torren Wayhon, Adventurer, lost soul
Tobbacos, ingridients and mind altering herbs etc.
Engine Prototype #4 was built as a siege weapon to break the standstill while trying to breach the Elven city of Cullebra. It’s new offensive system dubbed the Arcane Mortar , is viewed as one of the most destructive forces in all Terescence.
Why rum all gone?
Tell me what you eat and I’ll tell you what you are…
Used to this day, it is used when a person knows they are out matched but they need anything they can to help rid themselves of their foes.
Found at the best cafes, and commanding the highest prices…
E’Scatonia’s demon-wrought strongbox held her favorite things.
The merchant grinned “Dear sir, I noticed you had your eye on that charm. Might I interest you in a little bit of its history? Of course I would. I will have you know, that charm has seen its way through many an adventure, and saved the lives of many of the adventurers therein. Legend tells that it was crafted centuries ago by Yurid Norcral, the greated Dwarven runesmith to ever live. Later it was said to have been enchanted by ancient Elven magics which have since been lost to the ages. Quite a rare find.”
“Let me to battle, Brother. I shall sweep thine enemies as the wind, and thou shalt have vict’ry.” -St. Vedast’s revelation to Hural
Winner of The Shards of the Storm Quest.
A goblet created with the pommel of the sword of storms.
A massive iron key - 2’ length, 20 lbs forged with demonic faces from the bones and horns of demon-lords. When used with a massive portal - carefully built according to documents found in powerful books of evil knowledge, it will open into the realm of demons and allow them to flood into the world. The applications of this item for villains are obvious. Mortals touching this item are subject to [Effects_of_Touching_Powerful_Evil_Artifacts]