Well it’s got to do something, but I’ll be damned if I know what
What secrets does this box of magic cigars hold?
A magic rope that can can bind two objects together, regardless of any intervening obstacles.
It sparked with life bathing the room in a serine blue glow almost like I was drifting below the waves of HÃ¢??roon Bay.
As any adventure seeking traveler who is worth his salt will admit, magic is sometimes a necessity. Many a quest has been in search of powerful magic items. To this end, many a life has been cut short in a wide variety of ways.
By Merlin’s Beard!
The ancient sages knew: To see beyond the veils of Death, you must become as one dead.
The items exemplary of the Swollen Shadow Codex
Used to this day, it is used when a person knows they are out matched but they need anything they can to help rid themselves of their foes.
E’Scatonia’s demon-wrought strongbox held her favorite things.
“Let me to battle, Brother. I shall sweep thine enemies as the wind, and thou shalt have vict’ry.” -St. Vedast’s revelation to Hural
Winner of The Shards of the Storm Quest.
The Sextant of the Soul is a potent magical artifact that can only be found within the dreamscape.
Yes my child, the pig can see the winds, and will tell you of the storms.
This is a Quest Submission for the Shards of the Storm Quest.
The shards of Typhoon and Monsoon were recognized by the Wind and Sky, and so the lands beneath them permitted them to exist, and thus remembered, so they continue to exist.
But what of the shards themselves? When the hands of mortal interfere with the Gods, woe to thee who believes them worthy.
The Rod of Arcane Power is saught after by wizards everywhere as a source of limitless power. The Rod of Arcane Might is an item that complements Siren no Orakio’s Item submission “Shards of the Storm”. This is a quest submission.
Archaeologists have long wondered about the origins of “cup and ring-marked stones”, the mysterious rocks found on deserted tracts of moorland bearing markings resembling small shallow pits with concentric rings and dating to the Bronze-age.
This strange tobacco mixture that natives of Ankorill use
for both traditional ceremonies and everyday events.
These are the items magic-users and alchymists would be really creating: minor, useful, and easy to sell.
A rather non-descript burlap sack with some interesting qualities.
The Doll House holds what you would expect it to hold, dolls. With one minor detail.
SeaClans: The six seaclans are Dolphin, Gull, Ray, Kraken, Shark, and SeaDragon. These totem animals serve as mascots rather than any deep symbol of the clan. These seafaring organizations are filled with land based saliors and fishermen. They ply the seas and deeper waterways. They function like guilds for ocean sailors
The clans have their own homeland. These people live on large floating rafts- human made islands, as well as vessels of all varieties docked to it. These wetfoots never set foot on land (or only do it for a few hours at most).
Rat Clan: This guild is nominally related to the seaclans. The Rats ply the rivers and marshes of the world, as well as do longshoreman work. The seaclans hold the self proclaimed "rat clan" in contempt and the officials see them as just a Guild of River saliors and longshoremen with a funny name. The Rats hold their title with pride and will take it out on anyone who gives them grief about it.