Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

Random Gold Golden

Random

Items » Other » MagicalView GoldenView HoHNorm

Drackler
February 24, 2008
Hits: 1448
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
Theorem    Items  (Other)   (Magical)

The tears of a blinded god created it.

Priv8eye
February 6, 2008
Hits: 1649
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Gambon's Pot    Items  (Other)   (Magical)

Here lad, you take it.  We’ve been through a lot this pot and I, ever since the last Great War, but you’re too young to remember that one.  I had this with me in all my campaigns after that.  The Althial Border Wars, the rising of the Dragon Lords, the Dwarven Rage…  Ah but I’m old and toothless now an’ it’s no use to me.  Take the pot lad, use it well.  At least you’ll always be guarenteed a reasonable meal

valadaar
January 23, 2008
Hits: 2464
Comments: 7
Ideas: 0
Votes: 4 / 4.375000
Angthers Magic Marbles    Items  (Other)   (Magical)

A tool for Diviners, a toy for children. These little orbs have many uses.

Chaosmark
December 25, 2007
Hits: 2186
Comments: 10
Ideas: 0
Votes: 7 / 3.428571
Arctic Spire    Items  (Other)   (Magical)

The fey are strange, but occasionally, just occasionally, their actions make sense.

valadaar
December 11, 2007
Hits: 1160
Comments: 2
Ideas: 0
No votes
The Rope of Herithi    Items  (Other)   (Magical)

A magical rope with many useful properties.

Dragon Lord
November 9, 2007
Hits: 4256
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
Lucky Pennies    Items  (Other)   (Magical)

Find a penny, pick it up.
And all the day you’ll have good luck.

valadaar
November 7, 2007
Hits: 6300
Comments: 18
Ideas: 0
Votes: 10 / 4.550000
30 Legendary Antidotes/Cures    Items  (Other)   (Magical)

An assortment of cures scattered to all ends of Strolen’s domain!

valadaar
November 5, 2007
Hits: 2918
Comments: 9
Ideas: 0
Votes: 8 / 4.000000
Cauldron of the Cold Camp    Items  (Other)   (Magical)

An item to increase the comfort of the dreaded Cold Camp.

valadaar
October 26, 2007
Hits: 5157
Comments: 12
Ideas: 7
Votes: 5 / 4.300000
20 Fantasy Prosthetics    Items  (Other)   (Magical)

Spare parts of the Fantasy sort.

valadaar
October 25, 2007
Hits: 1789
Comments: 7
Ideas: 0
Votes: 6 / 4.166667
FMCs Vendo-Quiver(TM)    Items  (Other)   (Magical)

"Tired of lugging about heavy quivers full of arrows?"

manfred
October 17, 2007
Hits: 3193
Comments: 16
Ideas: 0
Votes: 7 / 4.214286
Translator of Political Corectness    Items  (Other)   (Magical)

Some items simply go wrong, that happens from time to time. But some are created by weird minds, even downright deranged ones, minds too sick to be healed. Guess where this one comes from.

Railus
October 8, 2007
Hits: 2357
Comments: 15
Ideas: 0
Votes: 13 / 3.846154
Copper Mantis    Items  (Other)   (Magical)

With but a word, the small mantis made of fine copper wire came to life; growing at an alarming rate, ready to defend its owner…

dark_dragon
September 23, 2007
Hits: 2810
Comments: 13
Ideas: 5
Votes: 5 / 4.100000
Shelves of the Forgotten    Items  (Other)   (Magical)

Some items are either so heretical in nature, insightful, feared, coveted, or powerful, that if discovered, they would change the world around them. Yet, how many lie forgotten on a dusty old shelf?

manfred
September 16, 2007
Hits: 3895
Comments: 13
Ideas: 0
Votes: 12 / 2.750000
Dust Invisible    Items  (Other)   (Magical)

Dust created to allow seeing invisible creatures of all kinds, even if immaterial.

Scrasamax
August 1, 2007
Hits: 1777
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Iron Hedgehog    Items  (Other)   (Magical)

A floating sphere of rusted iron spikes, no good can come of this.

Harvengure
July 2, 2007
Hits: 2452
Comments: 9
Ideas: 0
Votes: 7 / 3.285714
Portable Doorknocker    Items  (Other)   (Magical)

Got a small character who can’t knock as loud as you would like?  Or maybe you’ve got sensitive fingers?  Worry no longer, the portable doorknocker is here!

Harvengure
July 2, 2007
Hits: 2427
Comments: 8
Ideas: 1
Votes: 7 / 3.000000
Bag of beholding    Items  (Other)   (Magical)

Beauty is siad to be in the eye of the beholder.  Well, now it can be in the hand too, depending on what the peeping tom in you wants to look at with this bag.

Harvengure
July 2, 2007
Hits: 1670
Comments: 5
Ideas: 0
Votes: 5 / 2.500000
Key of Returning    Items  (Other)   (Magical)

There are those magic users in the world who will go to great lengths to keep their secrets locked away from the wordl.  There are also those magic users in the world who are always losing their keys.  Well, one such magic user couldn’t believe he didn’t think of this key sooner.

valadaar
May 10, 2007
Hits: 878
Comments: 0
Ideas: 2
No votes
Artifacts of Stoneholt    Items  (Other)   (Magical)

Lost Technology of the Giants of Stoneholt

Corinth
April 23, 2007
Hits: 1904
Comments: 6
Ideas: 0
Votes: 4 / 2.875000
Skeleton Key    Items  (Other)   (Magical)

A thiefâ??s best friend.

 < 1 2 3 4 5 6 7 > 
Reset Sorting
Total for selections: (123)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0537