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By: axlerowes

2012-02-09 06:08 PM
Hits: 5
Comments: 0
Ideas: 0

No votes
Green Sleeves Items  (SpaceShips)   (Non-Magical)

 

“Space farming ain’t like jumping through hyperspace boy! You got have patience, lots of water and thousands of kilometers of tubing.”

 

A 100-word piece of Sci-fi minutia 

By: Chaosmark

2012-02-04 01:45 PM
Hits: 134
Comments: 10
Ideas: 0

Votes: 6 / 4.083333
30 Steampunk Books Items  (Books and Scrolls)   (Non-Magical)

30 books to be found within a steampunk setting. Manuals, tomes, and blueprints galore!

By: axlerowes

2012-02-01 06:50 PM
Hits: 78
Comments: 1
Ideas: 0

Votes: 1 / 4.000000
Bucky Batteries Items  (Other)   (Non-Magical)

Bucky Batteries: when you need batteries to last a long long long time

A 100 piece of sci-fi minutia

By: Dozus

2012-01-10 01:46 PM
Hits: 174
Comments: 5
Ideas: 0

Votes: 4 / 3.875000
Ve'laan Items  (Materials)   (Non-Magical)

"Ve'laan rust!" - Sailor slang, meaning "nonsense"

A metal with unique properties, ve'laan is prized by seafaring folk and admired by jewelers.

By: Chaosmark

2011-12-31 01:58 PM
Hits: 158
Comments: 6
Ideas: 0

Votes: 5 / 3.400000
Levy Sys Mk III Thaumaflare Items  (Tools)   (Non-Magical)

With bright light and 5 minutes burn time, this is required equipment for any cave-diver worth his salt.

By: Agar

2011-12-09 06:04 AM
Hits: 183
Comments: 7
Ideas: 0

Votes: 6 / 3.833333
Everlasting Chalk Items  (Tools)   (Non-Magical)

Need to know which way you took in the maze? Mark your path with chalk.

Leaving a message on the wall for your sleeping lover? Write it in chalk.

Got a virginal sacrifice, a lunar eclipse, but nothing to to inscribe your floor with? No, not chalk; YOU need to get some help. Expensive, professional help.

By: The Strolenati

2011-12-08 08:21 PM
Hits: 474
Comments: 8
Ideas: 2

Votes: 1 / 3.500000
Legendary Utility Items Items  (Other)   (Non-Magical)

Discover the real and mythical origins behind items of mundanity!

By: Chaosmark

2011-12-04 11:48 AM
Hits: 96
Comments: 5
Ideas: 0

Votes: 4 / 3.250000
Cogtorch Items  (Tools)   (Non-Magical)

Fire is best kept in the boiler; it's much too dangerous to be using for something as simple as lumination.

By: Scrasamax

2011-11-27 08:13 AM
Hits: 130
Comments: 4
Ideas: 0

Votes: 3 / 4.000000
Red Armor Mk. VII Items  (Armor)   (Non-Magical)

A specialized suit of power armor designed for peacekeeping and urban roles

By: hylandpad

2011-09-12 12:11 AM
Hits: 186
Comments: 6
Ideas: 2

Votes: 4 / 4.375000
Ether Ward Items  (Tools)   (Non-Magical)

"Commander... every chime in a five mile radius is making a racket. Something big is coming... something mean."

-Arbiter Elusis

Codex Codex
By: OmegaDraco

2011-08-30 03:42 PM
Hits: 224
Comments: 12
Ideas: 0

Votes: 6 / 3.500000
Mercurial Chain Sword Items  (Melee Weapons)   (Non-Magical)

A longsword that lashes out in the hands of a graceful warrior.

By: PoisonAlchemist

2011-08-28 07:38 PM
Hits: 185
Comments: 5
Ideas: 1

Votes: 2 / 4.250000
Forget Me Not Items  (Melee Weapons)   (Non-Magical)

The Forget Me Not is a weapon as beautiful and unique as it is deadly. 

By: RGTraynor

2011-04-03 12:39 PM
Hits: 643
Comments: 17
Ideas: 1

Votes: 10 / 4.350000
30 Books from the Fallen Library Items  (Books and Scrolls)   (Non-Magical)

"Damn," Dray said, beaming with excitement, "will you look at this, Gwythar?  There must be twenty gold coins in this box!  Hah, right behind that crushed shelf and the heap of worthless old books.  Want to see if there are any more?"

I blinked, as my blade comrade led me by the sleeve to what must have been some library.  Books?  "Worthless" old books?  "Damn" was right!  Pestilence take a handful of coins, Master Thormor would give us ten times that for those books!  Now all I had to do was talk Dray into it ...

Quest Quest - #1 Winner
By: Silveressa

2011-01-11 03:20 PM
Hits: 1098
Comments: 20
Ideas: 0

Votes: 11 / 4.863636
Golden Sub
30 Bardic Tales Items  (Art and Music)   (Non-Magical)

A collection of 30 bardic tales you may hear sung in the local tavern or empresses' court, complete with bardic verse excerpts from all 30 tales themselves.

Many of these tales can also be used as quick plug in adventures for Gm's looking for a side quest. (And let the players exploits be turned into the song by a near by bard perhaps?)

By: Pieh

2010-10-04 10:35 PM
Hits: 595
Comments: 8
Ideas: 0

Votes: 5 / 4.300000
Relics of Gakn-Shaab Items  (Other)   (Non-Magical)

Relics of an ancient necromantic faith: A few strange charms and a small black book. What power do these odd devices hide?

By: Scrasamax

2010-06-04 07:32 AM
Hits: 853
Comments: 9
Ideas: 3

Votes: 6 / 4.000000
Non-Combatant Mecha Items  (Tools)   (Non-Magical)

While the glory goes to the battlemechs, during the height of the Star Empire, the martial machines were said to be outnumbered 20 to 1 by their menial brethern, the industrial mechs

By: Agar

2010-04-23 03:23 PM
Hits: 490
Comments: 6
Ideas: 0

Votes: 5 / 4.300000
Two Flask Halos Items  (Potion)   (Non-Magical)

Discovered by accident by a snacking alchemist, Two Flask Halo has become known as an effective and reliable source of combustion sought after by many adventurers. 

By: Pieh

2010-02-17 09:09 PM
Hits: 637
Comments: 7
Ideas: 0

Votes: 7 / 3.071429
Metal Mask of Maeschnarr Items  (Other)   (Non-Magical)

A horrible torture device. Not for the squeamish.

By: Thorskid

2009-10-08 12:03 AM
Hits: 781
Comments: 7
Ideas: 0

Votes: 5 / 3.000000
Prometheus Amulet Items  (Armor)   (Non-Magical)

Prometheus was a Greek Titan.  Possibly one of the most important Titans, as he stole fire from Zeus and gave it to the humans.  This system was developed to resist those forces through technological means.

Quest Quest
By: Pieh

2009-08-10 10:16 PM
Hits: 705
Comments: 1
Ideas: 0

Votes: 1 / 3.000000
Trinket of the Mariner's Son Items  (Art and Music)   (Non-Magical)

Even though I often didn't see my father for months at a time, I know he loved me as much as I love you, Son, and as he once said to me, 'I may not be the best father, but I will always send my prayers when you need them the most,' and that is what I intend to do for you. Remember this, even if you don't see me for a while and want to hate me, I love you.

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THE GNOMES OF UDNALOR: Part I Upon entering the deep underrealm of Udnalor, one must first pass through the upper halls, which were the residences of the gnomes in days of past glories. Now they have abandoned the fading tapestries to the worms and moles, and an uncanny silence reigns, laid over the oaken tables like the thick layers of dust and humus. There may be creatures which now inhabit these areas: nests livid with giant maggots, rats and other vermin. The watchtowers and passageways which lead to the Overground are frequently trodden, however. After all it takes a great many small humanoids to hoist a single giant rabbit corpse back through the fathoms of earth. The gnomes primarily hunt giant rabbits with bows and arrows tipped with the subterranean poisons concocted by their best alchemists.
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