A sword that learns and teaches, forever singing of past and present.
This beautiful hand-and-a-halfer allows the wielder to pass judgement on the equipment of others.
Elegant weapons from a more elegant age. Their mystic power is woven from the ancient dueling code. While not the most powerful enchantments ever created, they are some of the most respected.
Blood Seekers are a class or type of mystical weapons. Like many mystic weapons, they provide the user increased speed and technique. Unlike most weapons, these can strike their specific targets with astonishing accuracy for they target the very blood of a living thing.
This enormous blade is capable of leveling more than just men.
This discreet and stylishly concealable weapon is quite capable of cleaning up its own mess.
A dagger, seemingly crafted from plain oak wood…
An dagger made by setting a long sharp gem in a silver hilt. Its owners rarely survive for a few days…
Created by a near-sighted and night-blind wizard, Whiteblade is incredibly simple, while being incredibly useful to the right person…
This rod was created by the great mage Nani. She died before the final incantation was finished and so the rod lacks much of its intended power…
Using the three simple spells enchanted into this dagger,a clever player can acomplish great things.
“Across my back rests the Scorpion’s Tail; a long, narrow, scythe-like thorn forged of Bronzed Imuricum, tempered with the blood of the Dragonkind, those ancient scourges of man, and sharpened against scale and talon alike.”
Torn from the heart of the Earth, this axe is a potent weapon against the forces of Nature.
Some might call it a clawed glove. That would be Anthrocentric. It, and items like it, are magic weapons for being that use magic and do not use weapons, but use their claws. The Clawed Races uses these "claws" to enhance their natural combative ability.
A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.
Elenus is the royal sword of the Kingdom of Marcosia, passed down through the royal family from the misty days of yore.
An evershifting blade of ice, this is the weapon gifted to the chosen of the three-aspected goddess of water.
The silver and gold longsword of a knight of flame.
The dwarfs of Thodar created a weapon of might and power - but how much is the wielder prepared to sacrifice to gain prowess in battle?
One set was forged with love, the other with hate. But they were both powerful weapons.
Magic is like alcohol, the more that is used, the more it causes a hangover later on and the less judgement one has when using it. If one waits a while after casting a spell, things "detoxify." A cantrip or two is like a sip of weak beer, whilst a large creation spell is like a bottle of vodka. Cast something too big and you can die from magic intoxication.