Torn from the heart of the Earth, this axe is a potent weapon against the forces of Nature.
Some might call it a clawed glove. That would be Anthrocentric. It, and items like it, are magic weapons for being that use magic and do not use weapons, but use their claws. The Clawed Races uses these "claws" to enhance their natural combative ability.
A sword made by ancestors, of ancestors, for desendants. The spirits of the warriors gone before help serve this blade’s master in battle.
Elenus is the royal sword of the Kingdom of Marcosia, passed down through the royal family from the misty days of yore.
An evershifting blade of ice, this is the weapon gifted to the chosen of the three-aspected goddess of water.
The silver and gold longsword of a knight of flame.
The dwarfs of Thodar created a weapon of might and power - but how much is the wielder prepared to sacrifice to gain prowess in battle?
One set was forged with love, the other with hate. But they were both powerful weapons.
A masterwork katana meant to give souls to the undead.
A blade forged by a man with an evil mind.
A pike that holds the spirit of a brave slain warrior.
A special sword handed down to only the worthy few men who possess the true nature of the Righteous Order.
This sword has had many names. Dreamdweller is just one of them. It has also been called “The Moon’s reflection”, “Soul’s guide” and many others… The sword dwells it’s power from the character, from his essence, his dreams and thoughts…
A dagger with a thirst for blood… but only a little at a time.
The deluxe weapon for every adventurer. A short sword with a small extra dimesional space in the handle.
The Arch-Angel Zeviah used this sword to purge the world of Evil so the Gods could create life…
A ShortBow created by a community of Gnomes who liked to simplify things. It has three strings. Each string has a very different effect.
Axes were made to cut down trees. The Living Trees of Blackwood forest decided the best thing for thier axe to cut down was men.
Twin elvish short swords. Used in the same manner as Drizzt Do’Urden fights. Slightely curved tips etched in runes. Wielded by Hathil.
A cleaver the size of a large shield.
A vicious murder happens in a town that the party happens to pop in at. Under heavy suspicion as they are strangers, the party is forced to discover the perpetrator or have their reputations blackened, especially as more and more murders occur in the town, and mysteriously stop and restart when the party leaves to go kill off that evil necromancer who kidnapped the princess.
The only problem is that a demon, possessing one of the party, is the perpetrator. And the demon makes no signs that its living in the PC's head.
In fact, for all the party knows (except for the possessed person's), their companion is an evil murderer.
Do they try and execute their friend as he's a vicious murderer, and no evidence points to demonic posession? Or do they flee town with him, trusting him, and have their reputations destroyed?